Arma 3
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CTRG Overhauled [CUP]
   
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Data Type: Mod
File Size
Posted
Updated
96.013 KB
3 May, 2020 @ 11:52pm
26 Feb, 2021 @ 10:24pm
3 Change Notes ( view )

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CTRG Overhauled [CUP]

In 1 collection by jarrad96 [4SFG]
Arma 3 Faction Overhauls
29 items
Description
This mod is a total replacement of the Combat Technology Research Group, or CTRG units with new weapons, uniforms and equipment. It works in any custom or downloaded scenarios that use the CTRG faction. It does not work in Apex because of the Loadout Selector.

History-

Much of the info on the CTRG unit is speculation, but they appear to be a British, later multi-national, special forces group with possible links to CIA Special Activies Division or Mi5/ Mi6. Several of the known members of CTRG are ex- British Royal Navy Special Boat Service (SBS) or Royal Marines.

The Faction-

The Overhauled faction is not based on any particular unit in real life, so I have used Project Honour camo uniforms to give them a more unique feel, similar to the original Splinter camo they used in the base game.
The primary armament of the CTRG Forces is the FN SCAR platform, in both 5.56 and 7.62, usually with CQC length barrels for more close range jungle fighting. Many of the soldiers are carrying 7.62 SCAR-H CQC's, which will let them shoot through the ground cover and foliage of the jungle rather well, and a single good hit should drop most enemy forces in the close range jungle engagements, while others sport the lighter 5.56 SCAR-L.
They have a stripped down lightened Mk48 as their standard autorifleman weapon, with is also in 7.62 NATO. Standard sidearm is the 9MM Glock 17.

Specialist Elements-

Captain Miller is also changed in the mod, and any player-made scenarios using him will be using his new equipment, which includes a 6.8 SPC ACR and a Mk23 SOCOM in 45. ACP, because I wanted him to have very exotic weaponry to make him stand out.

Supports-

A range of vehicles have been added to the CTRG arsenal, such as the missing Armed version of the Prowler in CTRG Camo as well as new vehicles such as the Assault Boat, RHIB, and fire support can be called in from a F/A -181 (Stealth) is one of the supports the CTRG have available, and it's armed by default with 4x AA missiles and 2x GBU-12 bombs- the Stealth version has decreased radar detection.

They also have heavier support from V-44 Blackfish's, in both Transport and Gunship variants, in Blue/ Naval camo.
21 Comments
Simons 3 May @ 9:54pm 
You don't seem to understand what I mean. What I mean is that I can make it run without mounting the CUP while keeping it as it is
jarrad96 [4SFG]  [author] 3 May @ 9:33pm 
If you want to run this without CUP I already have made a version of the mod that does that- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1172631651
Simons 3 May @ 9:20pm 
Can you allow me to do this
Simons 3 May @ 9:12pm 
But I have the ability to make it run without CUP
jarrad96 [4SFG]  [author] 3 May @ 8:51pm 
No, this mod is dependant on CUP and it doesn't work if you don't have CUP enabled.
Simons 3 May @ 8:23pm 
Can I make this module run independently from the CUP? Why did you delete my comment?
jarrad96 [4SFG]  [author] 17 Dec, 2022 @ 2:25pm 
This uses Project Honor camo.
FoulestGuide 17 Dec, 2022 @ 2:10am 
what camos are there?
jarrad96 [4SFG]  [author] 26 Oct, 2022 @ 8:32pm 
It does require the AIO, due to using vests, helmets and facewear, not just the base uniforms.
nanner 26 Oct, 2022 @ 7:06pm 
Does this mod actually require VSM All-in-One collection, or does VSM Uniforms contain everything this mod needs?