Portal 2

Portal 2

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iX's Path Of Greatest Resistance
   
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iX's Path Of Greatest Resistance

Description
It is optimal to take the path of least resistance, but sometimes one doesn't have that luxury. This is one of those test chambers. It will likely try your patience, but stick to it. Just remember the hierarchy of puzzle element effects, and you should get through this one.

Please checkout my full library of Test Chambers: https://steamhost.cn/steamcommunity_com/id/psn_markm1978/myworkshopfiles/
5 Comments
RedKnife 14 Oct, 2021 @ 9:47pm 
One great learning experience! Some elements that I have never seen anywhere else. Very well done. Thank you.
76561198050811374  [author] 2 Jan, 2014 @ 10:19am 
You did just fine from what I could see. Nice method in the first side room. The reason certain elements didn't have antlines/signs was because the player wasn't supposed to see the source of how to trigger those. And, well, even though you didn't know, you got through it just fine. Thanks for playing!
Prototype 2 Jan, 2014 @ 3:20am 
Not my favourite style of puzzle - clever idea, but the hidden connections and difficult to follow antlines in isolated rooms isn't my "cup of tea". My blindrun: iX's Path of Greatest Resistance
76561198050811374  [author] 28 Dec, 2013 @ 11:18am 
Okay, Raycel! Interesting perspective!
raycelbelmond 28 Dec, 2013 @ 3:30am 
As usual a certain complexity. Some good ideas but i felt a certain sens of ''not fun'' in the room where i had to put on the lasers and press the button elsewhere. Maybe it's me. I liked the design of the map but, if it was me, i would turn on the tractor beam for the exit door, only after the first room. ''Surprise!'' This time, you didn't hit the player with a hammer to start and, for me, it's good. lol. Anyway, good job my brain was waking up.