Company of Heroes 2

Company of Heroes 2

585 ratings
(4 - 6) Gauntlet
   
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Item Type: map
Maps: 3v3
Tags: MP
File Size
Posted
Updated
6.701 MB
27 Dec, 2013 @ 10:44am
7 Jul, 2014 @ 6:52pm
6 Change Notes ( view )

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(4 - 6) Gauntlet

In 1 collection by Ryan
Bottleneck Maps!
6 items
Description
The water along the riverbanks is shallow; broken ice will only stop traffic that's in the middle of the river. Thanks for playing, and I look forward to reading your comments! Version 1.4 Copyright 2013 Steam ID: the_dude656
93 Comments
God Banana Man Yes 16 Aug, 2023 @ 10:34pm 
My homie in fucking Christ, what in the fuck is this map....:conwayfacepalm:
Spartanjackwar 16 Aug, 2023 @ 10:20pm 
This is definitely a bad map. Pretty, but absolutely awful gameplay design.
Chefkøch 1 Jan, 2022 @ 11:34am 
Worst map ever and i have 4k hours in this game!
Triforce 13 Aug, 2021 @ 7:16am 
ulgy map
IIIPegasusIII 30 Apr, 2021 @ 11:15am 
4 panzers got stuck at the ramp and all got instantly one tapped by a mortar.....
TallestDavid 11 Mar, 2021 @ 6:11pm 
can you make a variant with no ice water and but keep it snow? :D also summer and such
Patton160 27 Dec, 2017 @ 10:17am 
Horrible map design. Astheitcally beautiful but the design is bad. Initially tot the 3 choke points were the middle bridge and the 2 sides. IK its called the gauntlet but its almsot unplayable. Better luck next time.
5x_simon_x5 29 Jul, 2017 @ 7:11am 
Please dude add a bridge to this map so you can use the river and the bridge because it is straight impossible tog et your troops to the other side. The only downside of this map.
Pvt. Jawn 29 Dec, 2016 @ 4:37pm 
Any chance you can make a summer/dry river bed version? I like it and all it's just kinda of unplayable with the ice.
VEF215 24 Dec, 2016 @ 1:34pm 
Good map but its main problem is the river is too narrow and leaves no room to move, and your troops can get blocked from moving up onto the opponent's side for ages waiting for the ice to refreeze. Anything past a 1v1 and the arty spam / tank shots makes it unplayable since neither side can cross the river. Make the river 3x as wide, and fix the terrain on the slopes the units will stop and not go up the hill sometimes even when there is a path. And good luck playing against other human player they will just put mines on the ice and instantly destroy your heavy tanks trying to cross since there is only an ice chokepoint to cross, resulting in a never ending stalemate