Crusader Kings II

Crusader Kings II

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Early Turkics
   
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29.002 KB
6 May, 2020 @ 11:46am
6 May, 2020 @ 5:49pm
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Early Turkics

Description
This mod adds two game rules that will force the Turkic conquerors to spawn at the beginning of any given game (or as soon as possible, in the case of Timur) if turned on.

Check out the collection of all of my early event mods here!


Description:
In this mod, I added events that fire at the beginning of the game to spawn Seljuk and Sabuktigan. Also, there is an event that should spawn Timur very soon after the beginning of the Mongol Invasion (this can be turned off separately from the other two).

I did some testing and did not encounter any errors, but let me know if you find any.


Compatibility:
This mod should have no incompatibilities since it does not modify any vanilla files. However, the new event does rely upon the Pope existing to work, just like the vanilla Mongol Invasion event.



Please do not re-upload or copy this mod without my permission.

Thank you for downloading, and have a great day!


Check out my other mods:
  • Early Aztecs: Start out with the Sunset Invasion occurring immediately!
  • Early Crusades: Start out at any start date with crusades/jihads/great holy wars enabled!
  • Early Mongols: Start out at any date with the Mongol Invasion occurring immediately!
  • Early Vikings: Start out at at the Charlemagne bookmark with the Viking Age enabled immediately!
  • An Antique Land: Experience a world where the relics of the ancient world still exist (adds artifacts, event chains, wonders, and more)!