XCOM 2
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Commando Class Mod
   
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File Size
Posted
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19.594 MB
6 May, 2020 @ 3:21pm
17 Mar, 2021 @ 9:54pm
13 Change Notes ( view )
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Commando Class Mod

In 1 collection by Jay7235
Jay7235's class mods
2 items
Description
Class Description

I wanted to create a class that took the place of rank-and-file kind of solider. I made this class a cross between the ranger, skirmisher, and grenadier. It has three class trees and can learn skills from the AWC.
Its primary weapons are assault rifles, shotguns, and the bullpup. It uses the pistol as its secondary.
It is slightly more powerful than the basic classes and gains more skill points per promotion.

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Ability Trees

Left (first) Skill Tree: Gunslinger
Squaddie: Fire Pistol
Corporal: Return Fire
Sergeant: Lightning Hands
Lieutenant: Quickdraw
Captain: Faceoff
Major: Aim
Colonel: Fan Fire

Right (Second) Skill Tree: Vanguard
Squaddie: Marauder
Corporal: Blast Padding
Sergeant: Holo Targeting
Lieutenant: Run & Gun
Captain: Chain Shot
Major: Hail of Bullets
Colonel: Rupture

Third Skill Tree: Vanguard
Squaddie: Empty Slot
Corporal: Reflex
Sergeant: Deadeye
Lieutenant: Conceal
Captain: Kill Zone
Major: Ever Vigilant
Colonel: Serial

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This is my first mod so I don’t know how balanced it will be, but I hope you have fun using it!!!
If you had any trouble just post on the mod page and hopefully me or some other modder can help you out!!!!


I wanna give a special thanks to Richard who made a mod that made making my own class mod SO much easier so feel free to check his mod out. (The second Screenshot is an example of me making this class in his mod before porting it over and making my class mod a standalone.)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1128707437
7 Comments
Jay7235  [author] 17 Mar, 2021 @ 1:46pm 
Hey TheDude, I think I fixed the mod so let me know if it is fixed on your end. Thanks!
TheDude 17 Mar, 2021 @ 8:59am 
First I'd like to say that I am enjoying both or your classes in my latest campaign. Well done!

It's always cool to see some more of the 'dirty in your face' classes. Not enough of them. If you're still modding and bored, I think it would be cool to see more nasty class mods. The Tremor Brothers (Smokin' Aces) would be ridiculously fun.

Also thought I would let you know I came across an error in both of your mods recently. Not detrimental or anything.

Redscreen: ImportText (AllowedWeapons): Missing closing parenthesis: (SlotType=eInvSlot_PrimaryWeapon, WeaponType="shotgun" :steamhappy:

Redscreen: ImportText (AllowedWeapons): Missing closing parenthesis: (SlotType=eInvSlot_PrimaryWeapon, WeaponType="bullpup" :steamhappy:

:steamhappy: = missing closing parenthesis on lines 26 and 27 in XComClassData.ini

Trying to figure out which mod those errors belonged to is not a fun game at all, lol. Around 40 or 50 mods reference that exact line.
Jay7235  [author] 11 May, 2020 @ 1:36pm 
XD yeah its totally my first one!!! If you got any advice like let me know XD
nathanx2000 8 May, 2020 @ 6:46am 
Judging by the shit ton of change notes and the reliance on another mod to build your own as a stepping stone

Your new to making them like me, Hope I can help ya someday :steamhappy:
RustyDios 6 May, 2020 @ 7:41pm 
Cool... thanks for the link!
Jay7235  [author] 6 May, 2020 @ 7:15pm 
I just updated my description. There was this mod where you can easily make your own class mod in it. The "class generator" picture is from Richard's mod. I just wanted to showcase it so people can see all the abilities and stats at a glance. I made it a standalone so you don't need that mod in order to work but that picture is from his mod. You can totally check it out here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1128707437
RustyDios 6 May, 2020 @ 6:59pm 
Looks cool .... I'm actually a little curious as to what that 'class generator' is in the 2nd screenshot ?