RimWorld

RimWorld

86 ratings
Deep Scanner Settings
   
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Mod, 1.1, 1.2
File Size
Posted
Updated
656.291 KB
8 May, 2020 @ 12:49am
10 Aug, 2020 @ 3:53pm
2 Change Notes ( view )

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Deep Scanner Settings

In 3 collections by NECEROS
Immersion+ (1.2)
357 items
Vanilla+ (1.1)
196 items
The NECEROS Collection
58 items
Description
Now you can customize the deep ore settings when using a ground penetrating scanner to deep drill.




Through the settings menu you can set the following characteristics of each deep ore in your game (including mods.)

  • Commonality: how rare or common a resource should be compared to other resources. A weighted scale.
  • Resource amount: set how much of each ore your colonists dig up each digging cycle.
  • Vein size: alter how small or big the size of each ore vein can be




Thank you to Proxyer for the idea and motivation! This mod is dedicated to you.


Translations
Japanese - Proxyer









Github: https://github.com/Neceros/DeepScannerSettings



Get help, Ask questions, Give suggestions:
[discord.gg]

My mods:


MIT License; Copyright (c) 2020 Billy Barnes
33 Comments
Mlie 11 Sep, 2023 @ 2:08pm 
hello_moto2901 23 Jun, 2023 @ 12:58am 
any alternatives to this?
ProfileName 13 Sep, 2022 @ 3:11pm 
Best you don't install this one, folks. Throws an error. Not sure what it means, or how to copy it down - but it seems to be looking for a string of code it could not do.
[RU] Death 20 Apr, 2022 @ 5:22pm 
Is the update for 1.3 worth waiting for or not?
Stinko 19 Sep, 2021 @ 1:52am 
not sure if this works with 1.3 as i get an error when trying to open mod settings in game
PewPewsAlote 2 Aug, 2021 @ 12:17pm 
I'd like to make a suggestion to this mod, is there any way you can add a weight system to the settings? I'd like to make it so the max sized vein is 60 and minimum 1, but I want veins over the size of 5 to be extremely rare
Marads~Yuuka 27 Jun, 2021 @ 10:04am 
I really hate how drilling takes such a long time, so I always play with 500% drilling speed. Being able to set how much we get per cycle is really great.
The only thing missing is being able to set how many resources are on each square.

Being greedy with suggestion would be adding a mod option where we can add items that can be scanned, customizing the number of squares and amount on each square can have some good balancing if someone decide to do it
Chafe 24 May, 2021 @ 3:46am 
Can you allow the mod to disable the notification it gives 🙏🏻
DreadPiRo485 24 Feb, 2021 @ 8:14am 
Is anyone throwing an exception when they access the mod settings? I'm not sure what may be causing the issues.
Putti I 28 Oct, 2020 @ 1:21pm 
Hi Neceros. Could you make this compatible with Astra Militarum Imperial Guard Core Mod v2.10 minerals? It works with the Legiones Astartes: Primarch minerals.