Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

173 ratings
Assorted parking (dirt, gravel, etc.)
   
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Building
Buildings (by category): Citizen facility, Decoration
File Size
Posted
Updated
15.063 MB
13 May, 2020 @ 10:56am
19 May, 2020 @ 2:49pm
5 Change Notes ( view )

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Assorted parking (dirt, gravel, etc.)

Description
This is a pack of alternative parking lots: dirt, gravel, cobblestone, and prefab hexagons.

This pack includes 12 lots:
- 6x dirt, gravel, cobblestone, and prafab parking lots
- 16x dirt, gravel, cobblestone, and prafab parking lots
- 30x gravel, cobblestone, and prafab parking lots

~12 planned (within a couple weeks):
- premium brick parking lot (3 lots)
- old prefab lot (aged) (3 lots)
- extra dirt and gravel lots (~6 lots)
- improved textures for the cobblestone and prefab lots

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VERY IMPORTANT NOTE FOR NON-ASPHALT BASES: Currently, the game does NOT support custom bases (only asphalt and nothing), so this can cause some visual issues. Make sure that you level the land very well, and make sure the ground does not stick through the lot before you build it. If you ubild on a hill or too close to something, it might make cars sink into the lot, or dirt stick out of the lot.Try leveling around the lot if this happens. I recommend fast building and reloading saves to make sure the parking lots look correct. Until the game supports custom bases, this is the best we can do.

PARKING LINES ON DIRT LOTS:
These are automatically added. You can remove them from all buildings by deleting the texture in your game directory.

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ABOUT MY CREATIONS:
All my assets are open source, and most are CC BY. Please join our discord to access all my textures, models, and plans, as well as copyright information for any particular model or texture.

Thank you Comrade Joe for helping me fix the prefab texture and colors of my curbs!
21 Comments
Comrade Sky  [author] 14 Jan, 2021 @ 12:05am 
I hope they will fix traffic soon. Right now it is very hard to make cars usable.
Gfurst 13 Jan, 2021 @ 6:59pm 
Yeah I didn't know parking lots didn't allow, just the buildings that need it the most.
Comrade Sky  [author] 13 Jan, 2021 @ 5:26am 
Okay great. Might have accidentally deleted a file or something.
Crackhood 13 Jan, 2021 @ 4:56am 
Oh BTW I redownloaded the game and everything is okay
Comrade Sky  [author] 13 Jan, 2021 @ 2:41am 
Have they added that to parking lots? If so, I'll update it.
Gfurst 12 Jan, 2021 @ 4:52pm 
Do these have that option that lets more than one vehicle enter/leave the building simultaneously?
Comrade Sky  [author] 9 Jan, 2021 @ 4:57am 
That is odd, Crackhood, but I haven't updated this since May. You might want to resubscribe. You might have accidentally deleted a file or some odd glitch. If it is still a problem afterwards, I'll check it out soon.
Crackhood 9 Jan, 2021 @ 1:10am 
Umm night textures seem a bit broken, church windows appear on parts of cobblestone parking plus wooden parking fencing glows a bit.
Please fix
eaglepies 21 Jul, 2020 @ 4:22pm 
Beautiful designs, adds a lot of character!
Comrade Sky  [author] 19 May, 2020 @ 3:02pm 
The 28 car lots now support 30. Old lots will still work, but will still only support 28 cars.

I am not going to work on nuclear waste repositories and a few other projects, but I'll make some adjustments and add to this over the next couple weeks.