Stellaris

Stellaris

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Claedawg's Mods
   
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File Size
Posted
Updated
7.088 MB
10 May, 2020 @ 2:17pm
12 May, 2020 @ 1:19pm
4 Change Notes ( view )
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Claedawg's Mods

Description
What This Mod Does
Map view locked at an 89 degree angle.

Turned on Empire Cheat option in Defines.
ALLOW_EMPIRE_DESIGN_CHEATS = yes

Modified species archetype/class trait picks:
This modifies the base script 00_species_archetypes.txt
@robot_trait_points = 4
@robot_max_traits = 6
@machine_trait_points = 3
@machine_max_traits = 5
@species_trait_points = 4
@species_max_traits = 6

Modified Ethos and Civics Picks, Planetary Building Slots, Branch Office Slots in Defines.
ETHOS_MAX_POINTS = 5
GOVERNMENT_CIVIC_POINTS_BASE = 3
MAX_PLANET_BUILDING_SLOTS = 36
MAX_PLANET_BRANCH_OFFICE_BUILDING_SLOTS = 8

If you are using my other mod, Building Pop Requirement, you may need to disable as this mod soes the same thing.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2050750227

Modified Number of Pops required to build new planet buildings
POPS_BUILDING_SLOTS = 3 # The amount of pops

Increases number of module/building/defense platform slots for starbases.
This modifies the base script 00_starbases.txt
outpost 4/4/6
starport 8/8/9
starhold 12/12/12
starfortress 16/16/15
citadel 20/20/20

Robomodding Techs' trait points increased for non-robot species empires.
This modifies the base script 00_synthetic_dawn_tech.txt
tech_robomodding_m ---- MACHINE_species_trait_points_add = 2
tech_robomodding ---- ROBOT_species_trait_points_add = 4

Mods that have been incorporated into this mod:

Incorporated Starbase Building and Module adjustments from Building Adjustments mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1987437371

##Incorporated No Humans mod to get rid of version error
## https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2060018922
##This modifies the following base scripts:
sol_initializers.txt
special_system_initializers.txt
##Removed as it seems to remove the base Sol system after the 2.7.1 update. It looks like the original mod was effected also as a couple files that were modified are now blank when they were not before the update. I checked both my mod and the original.

##Incorporated Merge Event Ships mod to get rid of version error
## https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2034863988
##Removed as it seems to cause errant pop up windows and looks like it destroys the curators and whatnot after the 2.7.1. update. I have not tested the original mod.

Added Enhanced Galaxy 2.6+: Dark Core for updating purposes.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2056037622

Added United Earth Namelist Expanded NSC for updating purposes.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2068341971

Added Unemployment Demotion Time Fix for updating purposes.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2070989189



Required Mods
UI Overhaul Dynamic (to view the increased building slots on planets and starbases)