Space Engineers

Space Engineers

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Combat Race
   
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Type: World
File Size
Posted
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1.415 MB
28 Dec, 2013 @ 2:25pm
4 Jan, 2014 @ 3:07pm
4 Change Notes ( view )

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Combat Race

Description
Currently a WIP - Race through the checkpoints as fast as you can whilst avoiding the various hazards the course has to offer. Can you get every checkpoint faster than anyone else?

-=UPDATED=-
Updated to make most of the gates harder to get through. Added experimental obstacle tunnel after the 'wormhole' gate. Feedback will be used to finalise designs or remove bits that just don't work. Very rough at the moment, so be careful. xD
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Very much a work in progress at the moment, as I want to see what people think of the current spacing (no pun intended), different gates and the difficulty. The test ships are really rubbish so please feel free to upload your more nimble small ships to give it a whirl! The aim is obviously to get through each checkpoint as fast as possible (no opponents atm, but we can wait for MP =D). There is currently one Gate that is not used but is going to be included once I get enough in there to link the route up better. Currently, I've built it for use of weapons...as I want this to be a competitive multiplayer race once we get multiplayer and some parts of the track, such as the broken gate area, are built for sending debris into other racers paths.

Please let me know what you think in the comments below and all feedback and critque is welcome. Hope you enjoy!

TL
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29 Dec, 2013 @ 8:02am
PINNED: Suggestions
TwistedLogic
1 Comments
TwistedLogic  [author] 4 Jan, 2014 @ 3:09pm 
Updated again! Sato Gate is now ready and spinning! Rest of it is still a WIP so your feedback is needed. Suggestions always welcome. Many thanks! ^^