Arma 3
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PSZ: SkillSystem
   
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
107.115 KB
13 May, 2020 @ 12:17pm
1 Change Note ( view )

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PSZ: SkillSystem

Description
This modification manages settings of artificial inteligence by using patterns configured by mission creator or server administration, Skills are randomized for each unit present in mission if this unit was added by zeus or script.

This mod works as plug'n'play and it has to be installed on both the server and client sides.

Patterns can be configured with modules in scenario or via CBA settings. Settings from modules have priority over CBA settings.

Support for Zeus modules will be added in future update.
1 Comments
Stray 4 Nov, 2021 @ 3:30am 
Great Mod, very useful for people who just want to set their favorite AI skill settings and forget while tuning things with modules, for people who like to have a basic AI SKill for certain Sides and Factions while having Certain Skills for Elite Units on Eden Editor