Total War: WARHAMMER II

Total War: WARHAMMER II

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Make AI Declare War On Everyone More Often, Chaos Wars Everyone
   
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Tags: mod, Campaign
File Size
Posted
Updated
9.110 KB
14 May, 2020 @ 8:39am
5 Oct, 2021 @ 11:10am
23 Change Notes ( view )

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Make AI Declare War On Everyone More Often, Chaos Wars Everyone

In 3 collections by FiftyTifty
FiftyTifty - Flavour & Mod Edits
22 items
Fourthy - Gameplay
60 items
BecauseTWW3Sucks
104 items
Description
Original: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1983237410&searchtext=Make+AI

Piggybacking on the code of the original, I have made it so that the chaos invasion factions will be at war with every other faction in the game. This solves a glaring bug in the vanilla game; the chaos invasion will only be responded to by a select few factions, most just letting them pass by.

Now the AI will properly resist the invasion.

I've also improved turn times. Originally, the script cycled through every faction in the game, on every faction's turn. So 318 x 318 factions were being processed after ending your turn. Now it runs at the end of the player's turn, which saves a ♥♥♥♥ ton of processing time.

Don't bother the original author with bug reports when using this version.

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I recommend looking through my collection of campaign enhancement mods, as they all bring some much needed dynamism to the game: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2101461335
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60 Comments
ӄʀȶ ⁧⁧Fuze 17 Aug, 2022 @ 3:26pm 
Well gosh darn sir, glad I didn't start my Deathmaster Snikch campaign yet - subbed.
FiftyTifty  [author] 17 Aug, 2022 @ 3:03pm 
Chaos would skip them.
ӄʀȶ ⁧⁧Fuze 17 Aug, 2022 @ 2:49pm 
And then he never returned... Anyway could you clarify what you meant by "This solves a glaring bug in the vanilla game; the chaos invasion will only be responded to by a select few factions, most just letting them pass by."? What factions - what do you mean other let them pass by? Chaos ignore the smaller ones that arent the main defenders of humanity or what?
FiftyTifty  [author] 2 Nov, 2021 @ 7:00pm 
A vassal from the chaos gate mod? Eh?

If you enable script logging, you can actually find what caused the crash. A text file is created in the install folder of TWW2. If you open it with notepad, and go to the very bottom, near there will be an error message detailing what line caused the crash.

Gimme that, and I'll take a look.
Backstab0 2 Nov, 2021 @ 5:22pm 
i found a bug that when you play chaos faction, and you got a vassal which is from the chaos gate mod. once they've been spawned they will suddenly declare war to all the other factions at the beginning of the end-turn. then the game just crash=.=
FiftyTifty  [author] 28 Oct, 2021 @ 5:03pm 
No.
benettonkkb 28 Oct, 2021 @ 12:06pm 
Does this mod cause factions to randomly be at war with other factions at the beginning of the end-turn? I'm trying to find the mod thats doing that in my games.
FiftyTifty  [author] 16 Jul, 2021 @ 2:16pm 
There is no need to update.
FiftyTifty  [author] 4 Jul, 2021 @ 1:27pm 
That mod just modifies a few data tables relating to AI decisions. This is a script that makes factions, that hate each other, be in war. Completely independent of any other mods.

It's fine.
FiftyTifty  [author] 17 Jun, 2021 @ 10:26pm 
Update: Partially rewrote the script. Faster, and no more errors being plonked into the log.