Source Filmmaker

Source Filmmaker

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Nameless Ruins - Megadimension Neptunia VII
   
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Universe: Original IP
Model
Models: Architecture
Tags: SFM
File Size
Posted
399.822 MB
15 May, 2020 @ 9:44am
1 Change Note ( view )

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Nameless Ruins - Megadimension Neptunia VII

In 1 collection by 8Yaron8
Neptunia Dungeons
13 items
Description
Nameless Ruins props from Megadimension Neptunia VII. You can use this script to load all models props at one time - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2056826585
The props after the spawn needs to be turned 90 degrees, as shown in the last picture.
Please let me know about errors you might find.

Credits:
©Idea Factory and Compile Heart - Models and Textures
RandomTBush - Wrote a script to import models from Neptunia games to 3ds Max - https://www.vg-resource.com/thread-29836.html
tidtool - program for converting textures.
8Yaron8 (Me) - Ported to SFM

Tags: Map, Maps, location, Dungeon, Destroyed city, buildings, apocalypse, armageddon, post apocalypse, Neptune.

Includes:
neptunia\vii\map\nameless_ruins\001\model00.mdl
neptunia\vii\map\nameless_ruins\001\model01.mdl
neptunia\vii\map\nameless_ruins\001\model02.mdl
neptunia\vii\map\nameless_ruins\001\model03.mdl
neptunia\vii\map\nameless_ruins\001\model04.mdl
neptunia\vii\map\nameless_ruins\001\model05.mdl
neptunia\vii\map\nameless_ruins\002\model00.mdl
neptunia\vii\map\nameless_ruins\002\model01.mdl
neptunia\vii\map\nameless_ruins\002\model02.mdl
neptunia\vii\map\nameless_ruins\002\model03.mdl
neptunia\vii\map\nameless_ruins\002\model04.mdl
neptunia\vii\map\nameless_ruins\003\model00.mdl
neptunia\vii\map\nameless_ruins\003\model01.mdl
neptunia\vii\map\nameless_ruins\003\model02.mdl
neptunia\vii\map\nameless_ruins\003\model03.mdl
neptunia\vii\map\nameless_ruins\003\model04.mdl
neptunia\vii\map\nameless_ruins\003\model05.mdl
neptunia\vii\map\nameless_ruins\004\model00.mdl
neptunia\vii\map\nameless_ruins\004\model01.mdl
neptunia\vii\map\nameless_ruins\004\model02.mdl
neptunia\vii\map\nameless_ruins\004\model03.mdl
neptunia\vii\map\nameless_ruins\004\model04.mdl
neptunia\vii\map\nameless_ruins\004\model05.mdl
neptunia\vii\map\nameless_ruins\100\model00.mdl
neptunia\vii\map\nameless_ruins\100\model01.mdl
neptunia\vii\map\nameless_ruins\100\model02.mdl
neptunia\vii\map\nameless_ruins\100\model03.mdl
neptunia\vii\map\nameless_ruins\100\model04.mdl
neptunia\vii\map\nameless_ruins\barricade\001\model.mdl
neptunia\vii\map\nameless_ruins\barricade\006\model.mdl
16 Comments
colbycolbear 24 Oct, 2020 @ 7:46am 
Is there a way to turn the lighting on the buildings off, or make it an optional skin?
XenoHunter 23 Jun, 2020 @ 1:05pm 
What map is big enough for the Neptunia landscape models?
KuletXCore 16 May, 2020 @ 3:13am 
You can export them as different models... :)
8Yaron8  [author] 16 May, 2020 @ 12:03am 
Well, yes, skins have the same skeleton (there also base skin from canonical game), but other parts of the body are initially stripped and will need to be assembled in SFM.
DaEnderAssassin 15 May, 2020 @ 11:49pm 
So (Using nep as an example) the Paladin Outfit (White) with (Pink) and (Black) as skins?
8Yaron8  [author] 15 May, 2020 @ 11:32pm 
Just character models with variations of the body (costumes) with animations from the game
DaEnderAssassin 15 May, 2020 @ 11:29pm 
The 4GO outfits or the "Dress" outfits? (Dress are the classic outfits from other games)?
8Yaron8  [author] 15 May, 2020 @ 10:31pm 
Hmm, I thought that the models of the main characters have long time been ported. I wanted to port the missing enemy models. And if i port models of the main characters, then I will port them from 4GO, where I can export animations to the models.
DaEnderAssassin 15 May, 2020 @ 8:41pm 
Is it possible you could port the characters?
No one seems to have ported ANY of the CPUs (Although someone does have a rig file for a "Neptune" model but doesnt link to the SFM file