Stellaris

Stellaris

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Items (13)
More Origins Mod
Created by Malthus
This mod adds multiple new origins to the game, most of which are once per galaxy and may appear in randomly generated ai empires if all conditions are met. List of content: by Malthus: A House Divided You start out with your two starting colony targets al...
Ultimate Galaxy Sizes - Empty Core (2.7)
Created by Outpowner
For the version of this mod with filled cores see: Ultimate Galaxy Sizes - Filled Core Is ironman compatible Is not Achievement compatible This mod adds several options to create larger galaxies with empty cores and up to 2,500 stars! Transitions and Distr...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6c...
Epic Explosions
Created by Kondi
Compatible with 3.2 and older versions Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment. Compa...
Alex Jones Adviser (too lazy to fix)
Created by disCro
Didn't see one of these, so I decided to make one myself. A new advisor will appear in the advisors menu, the Alex Jones advisor has a unique voice line for every single advisor line in the game. I even edited each voice line to have a cool "staticy" effec...
A Deadly Tempest [3.14.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
Gods & Guardians (2.7)
Created by AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
~ StarNet AI
Created by salvor
Small announcement Heavily recommend trying another AI mod, Startech. It's more science-oriented and, I believe, will provide more fun experience for most players. Description This mod intends to create an action-packed experience with AI not only being ab...
The Utopian Dream (2.7)
Created by AlphaAsh
Game-changing Ascension Perks & earlier megastructures Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation t...
Banned! (2.7)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Neutral Zone (2.7)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an ...
Homeworld Ethics (2.7)
Created by AlphaAsh
Empire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-...
Project Gestalt [2.7.x]
Created by 🔰Kyle_Krein🔰
The new version is here Description The Gestalt project is a mod that adds the final stage for each type of ascension: The psionic path will lead your citizens to becoming pure energy, a higher form of life. Energetic creatures have their unique traits and...