XCOM 2
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Less Enemy Spacing [WOTC]
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16 May, 2020 @ 4:21pm
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Less Enemy Spacing [WOTC]

Description
Enemies will not try so hard to stay away from each other.

You may have noticed that most enemies will stay at at least 5 or 6 tiles away from each other. That's because there is a scoring system for the AI, when evaluating which tiles to move to.

By default, any tiles within 6 tiles of another Advent unit would be negatively scored so that the AI would avoid moving there - presumably so that they don't set themselves up for grenades so easily.

This is a simple ini edit mod that reduces the intensity of this negative scoring. It's still there, just not as strong, so that enemies won't move from high-cover to low-cover just for the sake of spreading out from teammates.

100% safe to enable or disable at any time. For another AI tweak, check out AI Distributes Attacks.
34 Comments
XpanD 29 Sep, 2024 @ 3:33am 
(and yes, this mod is still cool)
XpanD 29 Sep, 2024 @ 3:29am 
...wait, just noticed that comment. Bots? lol what

I posted that message to a bunch of mods on my mod list originally, figured it'd be nice to tell people that those mods had been stable in what was a pretty heavily-modded setup at the time. Viper apparently copied the message later on, and I'm guessing the third guy joined in for the memes.

It's not a conspiracy.
A Raven Called Wayne 20 Aug, 2024 @ 4:16pm 
I reported your bots. Should alter the text so it isn't copy and paste. Not mad about the bots, it was just sloppy.
Francis 27 Apr, 2024 @ 3:06pm 
@Dęąth Viper and your 3000 hours. Get Help.
fat albert 19 Apr, 2024 @ 7:52pm 
Just finished a campaign with about 963 mods, this one included, and had no major issues! Thanks for putting this up.
Dęąth Viper 19 Oct, 2022 @ 10:47am 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
XpanD 27 Aug, 2021 @ 2:35pm 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up.
Dragon32 2 Dec, 2020 @ 7:35am 
@Theta
There're the Evac All mods for the base game and WotC. But if you mean evac wherever the trooper is on the map then I don't think there is one.
Theta-6 2 Dec, 2020 @ 7:06am 
Awsome! Also, Do you happen to Know of a Way to Make it so that if 1 Xcom Unit Extracts, EVERYONE does? so that You dont have to deal with Leaving anyone Behind?
Alex Nares  [author] 2 Dec, 2020 @ 7:01am 
No, sorry. But I think it still might work without DLC. It is a base-game setting.

If it doesn't work, go into your DefaultAI.ini, change: DEFAULT_AI_SPREAD_WEIGHT_MULTIPLIER=0.2f
to
DEFAULT_AI_SPREAD_WEIGHT_MULTIPLIER=0.6f