The Talos Principle

The Talos Principle

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In Labyrinth[Legacy]
   
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Content: Maps
Other: Music
File Size
Posted
Updated
11.890 MB
19 May, 2020 @ 8:38pm
29 Jun, 2020 @ 11:14pm
10 Change Notes ( view )

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In Labyrinth[Legacy]

Description
THIS MAP WORK ONLY ON LEGACY BUILD!(atleast for now)

Wow...Made it!
After my previous map "Just2Buttons" i decided to make another map,but this time bigger and bettter!
While playing "Road to Gehenna" i was very impressed by some new ideas they make in.
So this map take me to make about 1 month...Yeah...
But i very proud about my work even if it is not best map on workshop.
In this scenario you found youself trapped in old labyrinth,with laser doors and switches :)
I learn and make bunch of stuff in this map - like scripting events,custom effects and so on.
Main point of this puzzle - checkpoints! Most maps on workshop uses standard design from Croteam,but i wanna take different approach.
When specific action on this map perfomed u get a checkpoint.This mean what when you start puzzle map again(or restart) you not need to go trough most puzzles again.
But some places requires to redo stuff again,or new obstacles arrise bcos of this.
Be prepared - this map much harder when my previous work! So more fun will be for you guys :\

If you like this map or hate it - leave a comment!
I hope this will inspire some people to make new maps,or maybe even try new interesting game directions.

Sorry for my bad english ppl,not first language :]]

Hope you all have a nice day and have fun @_@

Big Thanks to:

iRedCraft,7 Different Kinds Of Smoke,Jonathan Verbeek
for yours guys awesome Talos and Serious Sam tutorials!

Grey Heron
for your amazing Guide about the Terminal Dialogs

barrymead
Thanks man for all you hard work and you help,for me and other peoples

The Rest of the Steam Community
and Croteam itself!

Croteam you guys rocks,keep it up! Cant w8 for Serious 4 :D

Update*2
-Added Challenge mode!
What is challenge mode you may ask?It is same puzzle but in older fashion :D
This is how map was(almost)before i go trough some stress testing.It much harder experience,be prepared.
Where is possibility what you will be stuck for some puzzle for long time.
To access challenge mode - complete map(this is so most people have fair chances to complete this test),
then in terminal choose "Challenge mode" option,enjoy!
If you playing you save you maybe need to start new game to acess new content,try it if challenge mode will not start
-Fixed some exploits on this level
-Update some visuals in latest areas,now it doesnt feel so empty
-Added level borders - now you cant go to much out of level

Update*1
-Now game will save you progress,so u dont need to start everytime all over again!

If you find any bugs - leave a cooment about it!

if you stuck and wanna complete puzzle so badly -
https://www.youtube.com/playlist?list=PLpBqccYrkQoZg6I21Kuyby6DaDLqlAvgG
Thanks to barrymead,ma.hirsch,kbogue01 and others who was helping making this solutions!

Music used :
Oblivion - Harvest Dawn
Skyrim - Dawn(Remixed)
Sonic 3D Blast - Rusty Ruin Zone1 (Cover) by KingMeteorStudios
Wandering(HOMM IV)
57 Comments
Prismattik 14 Feb, 2024 @ 1:42pm 
hey can anyone make this a new version port like a gro file cause i cant play this
WhatZap  [author] 9 Oct, 2020 @ 1:05pm 
Sorry bro,cant do.My laptop cant handle new engine so stuck with old,atleast for now.
Mb in future i will remade it in new engine,but cant be sure of it
WhatZap  [author] 27 Jul, 2020 @ 4:59pm 
XanTier Thanks, glad you like it! ;)
XanTi͢͢͢er꧂ 27 Jul, 2020 @ 9:46am 
Loved it
WhatZap  [author] 9 Jul, 2020 @ 7:31am 
Well i glad this epic 'puzzle hunt' is over for you guys. ;D
I added playlist as you asking me.Thanks!
Vonkralle 6 Jul, 2020 @ 9:21pm 
nice
barrymead 30 Jun, 2020 @ 9:13pm 
Note: Both videos in the playlist were created using ma.hirsch's less gloomy bright sunshine lighting modification. If you wish to play this puzzle with this change download the gro file using the link below, Unsubscribe from "In Labyrinth" then copy the downloaded gro fiile into the:
.../steam/steamapps/common/The Talos Principle/Content/Talos folder. Then you will be playing in the bright sunshine instead of cloudy dreary weather. Enjoy:
https://drive.google.com/file/d/1bWKfts4mxG5ZTcjTZK3PQRA4ojG2_Jkz/view?usp=sharing
When you get to the external site click on the icon that looks like a down arrow pointing into an inbox to do the download.
WhatZap  [author] 29 Jun, 2020 @ 11:50pm 
barrymead Hahah just watched solution video.What was really funny.I can say ma.hirsch have much more experience in this game when i have and my friends,so ofcourse some stuff he made never ever was obvious to us.I was aware what you can take connectors from area to others.But for some reason,none of us was thinking about taking jammer from where(i think bcos of my guidence)Ofcourse map have system so u cant complete map without activating checkpoints,but still i was shocked.Because you dont need this connectors to solve puzzle i decided to block this.I hope this will be not to much for you people.
Understand - we just a humans,so be kind,dont kill me pls :]\
WhatZap  [author] 29 Jun, 2020 @ 9:52pm 
barrymead Yes indeed it was a bug,my mistake!
Now fixed.Thanks guys!
barrymead 29 Jun, 2020 @ 8:26pm 
WhatZap: After the recent update, the finale area got much harder. Once you light the blue and red receivers in the hallway holding the 3rd connector, you must light both blue receivers and one red one to keep the blue light source from being blocked off by a barrier. Since these beams must be maintained to prevent the finale area from catastrophic blue light source blocking, that leaves very few options for moving the connectors around. Are you positive that you have a viable solution to this puzzle since this update? Could you possibly take a screen shot of this layout for the rest of us since you don't have the capability of making a video? (set up the layout, then turn on cheat codes and fly mode and take a screen shot from a high altitude, like kbogue01 has done.) PLEASE?