Starbound

Starbound

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Interface for Custom Currency (for modders)
   
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File Size
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124.306 KB
21 May, 2020 @ 3:47pm
16 Sep, 2021 @ 6:10pm
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Interface for Custom Currency (for modders)

In 1 collection by swefpifh
Projects for aspiring modders
7 items
Description
♦ Compatibility with v1.4.4
♦ Raw files : https://github.com/swefpifh/Starbound-Interface-for-Custom-Currency

Mod Pack Permissions
Anyone can use this mod in their mod compilation without the author's consent, but the contributor(s) must be named for his work.
Mod Assets Permissions
Anyone can alter/redistribute the mod's assets without the author's consent, but the contributor(s) must be named for his work.

INFORMATIONS :
Since some functions related to the currency system are blocked. No need to cheat by using a craft table to view your profits.

With this mod, you will design your own currency while displaying it in your own custom graphical interface.

With this v1.1, you can now edit money name with "myWalletGui.config" in "myWalletGui\interface\windowconfigCustomWallet".

Contents : - 1 wallet as an activatable object. /spawnitem myWallet - 2 example currencies. /spawnitem mymoney01 - /spawnitem mymoney02 - 2 recipes to delete the currencies invoked in admin mode. (Basic craft button on the right side of the screen) - Readable files to facilitate the customization of your interface and the integration of your currency.
Popular Discussions View All (1)
3
18 Nov, 2024 @ 11:53am
Sharing your creations
swefpifh
6 Comments
projectmayhem 2 Jul, 2020 @ 4:51pm 
Deleted my last comment, I figured it out with some tinkering.
projectmayhem 2 Jul, 2020 @ 3:22pm 
Thanks so much! Once I get it looking right, I'll post a screenshot. It's a little on the ambitious side, and not sure it will look anything close to what I have envisioned in my head... but here's to hoping!
swefpifh  [author] 2 Jul, 2020 @ 2:30pm 
X from bottom left to right, and Y from bottom left to top. ^^
projectmayhem 2 Jul, 2020 @ 1:51pm 
I am going to try and use this in my mod, hopefully I can get it working. I do have one question though. When your are positioning elements on the window, let's say you put something at (11,11) , where is the starting point? Is that 11 pixels up and to the right from the bottom left?
swefpifh  [author] 30 May, 2020 @ 12:05pm 
It's an example. This mod can be edited by everyone for their mod :)

An exemple on my police mod : https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2104531469/2244427453124915307
Lumi 30 May, 2020 @ 11:44am 
Good for some rp's.