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The aim of the game is a more heavy focus on friendly units actually able to push for you. Roughly 20 minutes in (if you do nothing) Red base will kill Green and come after your core.
The way you play will change how the map works, so this will change with player input.
This map is meant to be medium difficulty. No need to Ripple spam to win.
WARNING FOR SERVERS - If player core dies, the match will not end until one of the AI teams kills the other. (Anuke, please change this) If prior damage has been done, this may cause an unending game with no players.