Forts
Not enough ratings
Observer Tools
3
   
Award
Favorite
Favorited
Unfavorite
Mods: Mod, Misc
Vanilla
File Size
Posted
Updated
436.414 KB
24 May, 2020 @ 11:07am
22 Aug, 2022 @ 4:47am
44 Change Notes ( view )

Subscribe to download
Observer Tools

Description
This mod allows the observers to view some statistics about the ongoing match. Those include:
- Resources
- APM
- Core health
- Commander
Observers can also change the participant's names to figures from the werner comic
18 Comments
Ximsa  [author] 22 Aug, 2022 @ 4:47am 
Thanks, Fixed :)
云の 22 Aug, 2022 @ 3:52am 
There is a bug in your module that if the commander is Overdrive, upgrading a machine gun to a heavy machine gun and then demoting it will have an additional demotion option
Ximsa  [author] 9 May, 2021 @ 3:16am 
select it from the players tab in the mod list :)
as a normal player you won't see anything - only observers see the stats
Thrawns World 8 May, 2021 @ 6:55am 
Sorry i´m a little bit stupid. How can i actived this mod?
Ximsa  [author] 16 Aug, 2020 @ 12:05pm 
thanks, i ll try to do that once i habe the time
[DEV] Noze  [developer] 16 Aug, 2020 @ 12:53am 
Nice work :)

Can you make it show total current damage too?
Ximsa  [author] 5 Aug, 2020 @ 11:41am 
xD yeah, the way i currently count apm is by counting keyboard and mousebutton interactions. As the ai does not do that, it ll stay at 0.

Interesting idea, but as the mod currently works, redrawing the info above the core is quite expensive and thus i let it only update every ~1-2 seconds. Dunno how useful that' ld be
cocaine scout 4 Aug, 2020 @ 6:23pm 
Now a suggestion: Cooldown overlay

Shows the cooldown (In seconds and .deciseconds (0.9)) of the most powerful (in terms of a tier tree i'll say) weapon. If there are multiple of that type of weapon, show multiple.

This info goes above their core, above "T1 Player 1". It also shows the weapon type to the left of the timer.

Tier tree:

Least to Most:

t1: Machine gun

t2: Sniper

t3: Flak cannon, AP sniper

t4: Shotgun, Minigun, Swarm missile, Inc Mortar, EMP rocket

t5: Heavy Mortar, Rockets. 20mm
t6: FireBeam

t7: Warhead, Cannon, Plasma laser

t8: Howlitzer

Rockets and mortars i consider next to 20mm because rockets can do same damage for around same cost as 20mm investment en masse, and because mortars can deny rushes.

cocaine scout 4 Aug, 2020 @ 6:12pm 
Maybe not 100. idk
cocaine scout 4 Aug, 2020 @ 6:12pm 
Source: watched the Ultra hard AI mod battle it out vs eachother, every bot's APM was 0 despite them being able to "Do over 100 actions every second" and proving so by me watching them