Arma 3
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Aftermath Ace Medical V2.6
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
520.154 KB
24 May, 2020 @ 8:41pm
14 Mar, 2022 @ 4:16pm
25 Change Notes ( view )

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Aftermath Ace Medical V2.6

Description
ACE Medical mod for the Aftermath Mod.

-Tutorial-



Med-X = Morphine.
Psycho = Epi.
Jet = Adenosine
Slasher = Increases HR slightly higher than Epi but reduces pain as well (not as much as Med-X).
Weapon Binding Ritual = HR settings of epi but pain reduction of Morphine but only stays in system for 40 seconds.
Cyanide = A pill you take via head and it will instantly uncon you and send your heartrate to ungodly low numbers.

Bandages in order of effectiveness Low to High.

- Healing Powder (high reopen chance)
- Duct Tape (medium reopen change)
- Stimpak Auto-Inject (Stimpaks have no reopen chance)
- Stimpak
- Super Stimpak (has placeholder model untill super stimpak is modeled).

IVs

Blood = Works exactly like ace blood
RadAway = Plasma

For those of you who dont know Blood if enabled can spoil over time while plasma doesnt.

Advanced Treatments

Doctors bag = Surgical Kit
First Aid Kit = Personal Aid Kit


Roadmap
1.0 - Release.
1.5 - Sound update, intergration into Irish ACE Compat, Adding Doctors bag + First Aid Kit aka surgical and personal aid kit.
2.0 - Alcohol Update.
3.0 - Model Update (replace default game models if they are needed).
4.0 - Effect update ( Give Chems some what lore accurate effects when used that apply in game).

*Credits*
Robb from the A2 Operation Trebuchet Dev Team for helping me SO MUCH with configing.
Irish the dev for the Irish Aftermath ACE compat mod for more config help.
SSgt Buck from NCR unit for the screenshot for the main photo.
El Tyranos from IFA3 team helping me with ACE p drive setup.
My testing team who helped me tweak settings slightly.
Edford from A2 Operation Trebuchet Dev Team for helping get the Doc bag and F.A.K working.

Please give feedback to help me tinker on this when needed.

PyroNage Recorded video tutorial thank him for the effort!
28 Comments
Boopwuffliesnoot 20 Jul, 2024 @ 1:21pm 
is there any hope that the stimpaks here still function at all or could be reworked to function again?
Marki 2 Jun, 2024 @ 11:20am 
What does alchohol do?
Otto The Enclave Trap  [author] 3 May, 2024 @ 2:07pm 
its ages old i would not reccomend
MKDelta_Haig 3 May, 2024 @ 9:30am 
does this mod still work with other re-uploads of aftermath?
Hokucho 5 Feb, 2024 @ 5:27pm 
Ive been trying to find something that has a similar effect to the stimpacks included in this as a suppliment for our medical teams in the NCR. I am assuming this currently doesnt function however?
Dunkersplay 1 Aug, 2023 @ 10:16pm 
Very well. I shall keep you informed.
Otto The Enclave Trap  [author] 1 Aug, 2023 @ 3:37pm 
20 years after the birth of your first born
Dunkersplay 31 Jul, 2023 @ 8:23pm 
Update when
Nighty 8 Mar, 2022 @ 11:38pm 
Thank you, much appreciated. This mod is super cool and exactly what I was looking for :)
Otto The Enclave Trap  [author] 7 Mar, 2022 @ 7:14am 
I’ll take care of it tonight @nighty