Hearts of Iron IV

Hearts of Iron IV

32 ratings
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101.000 KB
27 May, 2020 @ 12:31am
1 Jun, 2020 @ 9:42am
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General Stats Expanded

Description
Small mod that adds additional modifiers to general and field marshall skill levels.

Attack: Reinforce rate +0.5%/lvl
Defence: Max entrenchment +1/lvl
Planning: Army Size +1/lvl, Army Group Size +1 at lvls 4, 7, 10
Logistics: Equipment Capture Ratio +0.5%/lvl

Bonuses are subject to change based on feedback.

Replaces files responsible for those bonuses, and as such not compatible with any other mod that does that.

Due to technical limitations, bonus to army/army group size is actually given by hidden traits that can only be unlocked when certain planning skill is reached. Requires participation in combat to be unlocked, so you won't see its effects before.
12 Comments
76561198148577520 25 Dec, 2021 @ 6:07pm 
update?
DrDogSurgeon 3 Aug, 2020 @ 1:20pm 
Not seeing the bonuses added when I hover over the stats
Lemur  [author] 1 Jun, 2020 @ 9:44am 
hmm I'm pretty sure I had it working at some point, must've messed something up when I was trying to hide the traits

should be working now
Lupus 1 Jun, 2020 @ 7:13am 
Tested adding
field_marshal_modifier = {
max_army_group_size = 1
}
to the corresponding traits seems to fix the issue.
Lupus 1 Jun, 2020 @ 7:00am 
Yes, he gained the extra slots for divisions and then I made him into a field marshall.
Lemur  [author] 1 Jun, 2020 @ 6:34am 
was your field marshal involved in some combat already?
Lupus 1 Jun, 2020 @ 3:37am 
Not sure if it works correctly; my field marshal isn't getting his +army groups. Looked into the mod files and noticed that "corps_commander_modifier" (I think that means normal General) gained +army groups and the "field_marshal_modifier" didn't get it. Might have to add/change that.
Shico 31 May, 2020 @ 3:55am 
Many thanks for responde.
Lemur  [author] 31 May, 2020 @ 3:27am 
no, just as any other mod that has any impact on gameplay
Shico 31 May, 2020 @ 1:08am 
Is it ironman compatible?