Ravenfield

Ravenfield

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Trace's Vehicle Test Map
   
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Content Type: Maps
File Size
Posted
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3.751 MB
28 May, 2020 @ 7:24am
26 Apr, 2022 @ 3:06pm
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Trace's Vehicle Test Map

Description
My own take on a vehicle test map. There are many like it, but this one is better mine.

I wasn't happy with various other test maps I'd tried, especially the base game's one.
They don't get updated to include all vehicles, there's a lack of interesting environments, nowhere to test cornering and suspension, and require the player to walk far distances for vehicles.


- Every single vehicle and turret.
- Multiple environments to test in, from a swamp to a compact town.
- AI support (though I suggest playing with zero bots).
- Beautification to simulate a real map and look nicer.
- Vehicle test features like slaloms for both water and ground, and rings for air vehicle testing.
- Features most test maps don't consider such as an APC in the water to test buoyancy.
- Landmarks and objects placed for shooting weapons at.

Why use this?
When the game is updated or you download a new mod, you will want to test what's new on a dedicated map. Ravenfield comes with one, but it lacks newer vehicles and the player is forced to travel a long distance to try boats and aircraft. Workshop alternatives often have at least one flaw such as missing a vehicle.
I made this map with absolutely everything, plus sections built to simulate a real map.

I think I'll add a firing range some time.

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By the way if anyone knows how to use the base game objects in the Unity editor please let me know, I have some good ideas but would rather use Unity!
2 Comments
Trace Projectile  [author] 28 May, 2020 @ 1:22pm 
:cozyspaceengineersc:
tacticalloon 28 May, 2020 @ 11:47am 
cool