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I've found only two things that I'm not sure were part of the plan. The track's texture seems to change suddenly, like what you'd see from a gif that wasn't meant to loop.
I'm not sure if that ovni thing was meant to have a square around it either.
Other than that, nothing was really off. Seems pretty fine, even.
Either way, the track gave me an idea. Would there be a way to make it pulse on the parts where archways would normally appear, maybe even make it change texture, or re-loop the texture on those moments?
I have no knowledge whatsoever about coding, so I just wait for you to release the version of Flight including in this one, or maybe if you have the time, you could just tell me how to only get the Flight from this one, sorry for being such a noob with this :/
(Right now i'm restarting the track until I get the Flight version XD )
And I was not suggesting to add the green to this scheme, because i love it this way, I was wishing that I could use a different scheme altogether sometimes, one using green for exemple ^^
And indeed i am very happy to know that you are planning to release another version that randomly changes many aspects of the skin (including colors) each time you play it! :D
Thanks for the answer and for the skins!