Noita
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Better Necromancy
   
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40.901 KB
30 May, 2020 @ 5:38pm
23 Jan, 2021 @ 7:20pm
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Better Necromancy

Description
Ever felt the necromancy in Noita felt a bit lackluster? Are you still trying to itch that scratch of being a vile necromancer in Noita?

Well search no longer! This mod revamps the necromancy in the game so that reanimated corpses behave more aggressively and fire flaming necrotic skulls!

Bonus Features!:

1 New Spell:
- Skull Blast
- Fires an accelerating skull that deals low damage but seeks out its target. Bodies raised with the Necromancy spell will fire this at enemies!

1 New Perk:
- Raise Ghouls
- Each enemy you kill has a chance of summoning ghouls that feast on your enemies!
23 Comments
Yaddah 23 Sep, 2023 @ 8:19pm 
No stress. I've gotten it to work acceptably for my personal use. Judging from the comments there are a few people who find the skull attacks too powerful & dangerous. But the changes are simple enough to make. Maybe add a short explanation for how to change the main values of the spell. That's less work than making an in-game option menu.
Nito  [author] 23 Sep, 2023 @ 2:41pm 
I believe those were prototype versions that I forgot to remove. This is my first foray into modding so its a bit messy. When I get a chance I'll unpack the modding tools again and take a look. I was hoping to make the rarity of the Undead Blast a bit similar to the level 2 magic missile.

Either way, I think the necromancy minions actually shoot a weaker version of the spell but again I'd have to double check
Yaddah 23 Sep, 2023 @ 2:03pm 
Yeah, that's the problem I have. I managed to change the explosion values to not damage terrain and be much smaller, while the projectiles now only deal 6 total damage. For how often these critters shoot, I think that's much more in line with Noita's difficulty. However, I noticed that you actually have 3 (I think?) new spells in your files. One is called Skull Grenade, another is apparently another version of Skull Grenade but weaker and yet another is called Necro Shadowflame. What are they? Are they maybe buffed up versions that your minions start shooting as you advance into harder biomes or something?
Nito  [author] 23 Sep, 2023 @ 10:27am 
@Yaddah I can change it up a bit. The explosion shouldn't damage yourself, but it could still trigger other explosives.
Yaddah 23 Sep, 2023 @ 10:23am 
How can I change the skull spell to not explode? I like the idea of buffing the silly necromancy spell, but I don't think it should also come with an explosion hazard.
HIM 29 Nov, 2022 @ 4:51am 
thanks papa nito <3
Nito  [author] 20 May, 2022 @ 1:27pm 
@Maniac_X, Necromancy itself is a spell that this mod changes. This mod also adds a seperate perk called Raise Ghouls that you can find in the world. I have another mod on my page that lets gives you all of the mod contents to begin with. I admit, starting with all of this is a bit overpowered, but it's a great way to live out necromancy desires in Noita
Depression 19 May, 2022 @ 5:47pm 
do you get this at the start or is necromancy a perk
Tanksy 17 Jan, 2022 @ 11:31pm 
Can we change the spell that corpses fire through a mod setting?
Nito  [author] 7 Oct, 2021 @ 1:12pm 
It should!