Tabletop Simulator

Tabletop Simulator

Not enough ratings
Simple Player Turn Timer
   
Award
Favorite
Favorited
Unfavorite
Type: Objects
Game Category: Board Games
Complexity: Low Complexity
File Size
Posted
Updated
11.279 KB
31 May, 2020 @ 1:36pm
9 Jan, 2021 @ 8:56am
7 Change Notes ( view )

Subscribe to download
Simple Player Turn Timer

Description
This is a simple turn timer that keeps track of a players Current Turn Time and Total Turn Time.

On a players turn, the clock start counting up from zero. Additionally, it will change to the current player's color and teleport to a position of their choice. Once a player ends their turn, the clock will inform the table how long the turn took and the Total Time the player has taken across all their turns.

Only one clock is needed and will change position and color based off whose turn it is.

How to Use:
1. Spawn Object and have players take a seat
2. Press the "Tokens" button in order to spawn location marks for all seated players. This markers will be the location of where the clock spawns on a players turn. Place colored unique tokens where you would like the clock to render when it is your turn
3. Enable Player turns
4. Enjoy your game!

Sample:

Bases off of Simple Turn Timer by Skor (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=859090799)



6 Comments
Ssilver 22 Jan, 2021 @ 5:05pm 
This clock is great! I'm using it for gentle turn time reinforcement with 18xx games (Specifically "1830 Scripted Updated")
xiipledge  [author] 9 Nov, 2020 @ 10:14am 
@ator61, thanks for the suggestion. I will work on updates to this mod with that idea in mind!

@Martheos, please use the native turn functionality for TTS: https://kb.tabletopsimulator.com/host-guides/turns/

Martheos 4 Nov, 2020 @ 8:55am 
This is a great idea, thanks! Only problem is I'm not sure how to do step 3 'Enable Player turns'? I'd be happy with a simple stopwatch really, I wouldn't mind having to manually start and stop it ...
Ator61 3 Nov, 2020 @ 12:13pm 
This is cool thanks!
One comment, I think this might not persist through save/reload.
A feature I would like is the ability to spawn position tokens for all possible players. Then if the token is flipped up use that seat and if down do not use that seat. So I could have this setup are ready to go on game load.
xiipledge  [author] 1 Jun, 2020 @ 6:24pm 
That's an interesting idea and should be doable.
Unreal Ed 1 Jun, 2020 @ 3:26pm 
Thanks for making this! I've been meaning to make it for a LOOONG time!

Could we also have a version where we just have 1 clock for each player, which gets automatically started when it's that player's turn?