Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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Weapon Updates from Jumper [WIP]
   
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Description
This is a collection of the weapon remodels I've been doing. I'm not sure how many I'll get through before losing interest or getting too swamped with work, but I'd like to eventually do all weapons excluding the ones provided by Beamdog. Weapons are modeled after the inventory graphics from the base game so they should fit the feel of NWN but they may not fit the visual style of the 3D game world in everyone's opinion, seeing as they're much higher detail. All models are painted in physically based materials and then converted to match the Beamdog provided shader "NormalAndSpecMapped" that's used in their weapon packs. All materials are mastered at resolutions of 512px and down-scaled to 64 or 128px for performance, and Normal maps are mastered at 1024px so I could release higher resolution versions or re-release these converted to a better shader if I found or wrote one.

All models and materials are made in Blender. All promotional images are made in GIMP.
Thanks to nwnexplorer and Notepad++, and thanks to steam for hosting and distributing 😉
Huzzah for free tools!

Feel free to comment here or on the model page with suggestions for which weapons I should prioritize or if you have any issues or questions.
Items (3)
Greatswords Update
Created by Jumper720
Replacements for the base greatsword models to take advantage of the new shaders in EE. Models made to match the base game inventory sprites (which I've personally always loved) as closely as possible. I wanted to capture the same look and feel but include...
Battleaxes Update
Created by Jumper720
Replacements for the base battleaxe and dwarven waraxe models to take advantage of the new shaders in EE. Models made to match the base game inventory sprites as closely as possible. I wanted to capture the same look and feel but include much more detail t...
Dagger Update
Created by Jumper720
Replacements for the base dagger models to take advantage of the new shaders in EE. Models made to match the base game inventory sprites as closely as possible. I wanted to capture the same look and feel but include much more detail then the original model...
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20 Nov, 2020 @ 11:09am
Request for Vault upload
lalarukh3