Don't Starve Together

Don't Starve Together

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Pokémon Diamond/Pearl/Platinum & Black 2/White 2 Music
   
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476.413 MB
2 Jun, 2020 @ 8:58am
23 Sep, 2022 @ 4:43pm
5 Change Notes ( view )

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Pokémon Diamond/Pearl/Platinum & Black 2/White 2 Music

Description
THIS MOD HAS BEEN REWORKED! I have finally made a 100% complete (technically speaking, for what is currently possible) music mod! I'm excited to have this redone because I absolutely love both D/P/Pt's and B2/W2's music!

Changed music:

Menus:

music_FE (Main Menu Theme): Opening Demo (Part 1) (D/P/Pt) / Title Screen (B2/W2)
DST_theme_portaled (Character Select Theme): Opening (D/P/Pt) / An Adventure is Beginning
pause (Custom Pause Menu Theme): Come With Me (D/P/Pt)
jukebox (Item Collection Menus): Dawn / Looker's Theme / Bianca's Theme
gramaphone_ragtime (Credits Theme): Ending (D/P/Pt) / Staff Credits (B2/W2)

Working:

music_work (Autumn Work): Route 201 (Day)
music_work_dusk (Autumn Dusk Work): Route 19 (Autumn/Winter)
music_work_night (Autumn Night Work): Route 206 (Night)

music_work_winter (Winter Work): Route 22 (Autumn/Winter)
music_work_winter_dusk (Winter Dusk Work): Route 216 (Midday)
music_work_winter_night (Winter Night Work): Snowpoint City (Day)

music_work_spring (Spring Work): Route 205 (Day)
music_work_spring_dusk (Spring Dusk Work): Route 209 (Day)
music_work_spring_night (Spring Night Work): Eterna Forest

music_work_summer (Summer Work): Route 225 (Day)
music_work_summer_dusk (Summer Dusk Work): Rival's Theme (B2/W2)
music_work_summer_night (Summer Night Work): Route 210 (Night)

music_work_cave (Cave Work): Oreburgh Mine
music_work_ruins (Ruins Work): Underground Ruins

music_work_sailing (Sailing): Villa - Lilycove Bossa Nova
music_work_sailing_dusk (Sailing Dusk): Battle Castle (D/P/Pt)
music_work_sailing_night (Sailing Night): Surfing (D/P/Pt)

music_work_lunar (Lunar Island Work): Global Terminal
music_work_lunar_dusk (Lunar Island Dusk Work): Battle Palace (D/P/Pt)
music_work_lunar_night (Lunar Island Night Work): Oreburgh Gate

music_work_fullmoon (Full Moon Work): Distortion World
music_work_fullmoon_winter (Full Moon Winter Work): Distortion World
music_work_fullmoon_spring (Full Moon Spring Work): Distortion World
music_work_fullmoon_summer (Full Moon Summer Work): Distortion World

music_work_insanity (Insanity Work): A Tight Spot During Battle! (B2/W2)
music_work_insanity_dusk (Insanity Dusk Work): A Tight Spot During Battle! (B2/W2)
music_work_insanity_night (Insanity Night Work): A Tight Spot During Battle! (B2/W2)

music_island (Pearl's Island Work): Route 19 (Spring/Summer)

Danger:

music_danger (Autumn Enemy Fight): Battle! Wild Pokémon (D/P/Pt)
music_danger_winter (Winter Enemy Fight): Battle! Trainer (D/P/Pt) / Battle! Mew (B2/W2)
music_danger_spring (Spring Enemy Fight): Battle! Rival (D/P/Pt)
music_danger_summer (Summer Enemy Fight): Battle! Rival (B2/W2)
music_danger_cave (Cave Enemy Fight): Battle! Trainer (B2/W2)
music_danger_ruins (Ruins Enemy Fight): Spear Pillar
music_danger_sailing (Sailing Enemy Fight): Battle! Gym Leader (D/P/Pt)
music_danger_lunar (Lunar Island Enemy Fight): Showdown! Pokémon League

Boss Fights:

music_epicfight (Autumn Boss): Battle! Gym Leader (B2/W2)
music_epicfight_winter (Winter Boss): Battle! Gym Leader (Johto, B2/W2)
music_epicfight_spring (Spring Boss): Battle! Elite Four (D/P/Pt)
music_epicfight_summer (Summer Boss): Battle! Gym Leader (Kanto, B2/W2)
music_epicfight_3 (Dragonfly Boss): Battle! Champion (Kanto, B2/W2)
music_epicfight_4 (Bee Queen Boss): Battle! Champion (Sinnoh, B2/W2)
music_epicfight_5a (Klaus Boss, Phase 1): Battle! Team Galactic Commander
music_epicfight_5b (Klaus Boss, Phase 2): Battle! Champion (Johto, B2/W2)
music_epicfight_antlion (Antlion Boss): Battle! Legendary Pokémon (D/P/Pt)
music_epicfight_toadboss (Toadstool Boss): Battle! Black Kyurem/White Kyurem
music_epicfight_shadow (Shadow Pieces Boss): Battle! Uxie/Mesprit/Azelf
music_epicfight_cave (Cave Boss): Battle! Team Galactic
music_epicfight_ruins (Ruins Boss): Battle! Regirock/Regice/Registeel (B2/W2)
music_epicfight_stalker (Ancient Fuelweaver Boss, Phase 1): Battle! Arceus
music_epicfight_stalker_b (Ancient Fuelweaver Boss, Phase 2): Battle! Ghetsis (B2/W2)
malbatross (Malbatross Boss): Battle! Gym Leader Hoenn, B2/W2)
music_epicfight_crabking (Crab King Boss): Battle! Champion (Hoenn, B2/W2)
music_epicight_alterguardian1 (Celestial Champion Boss, Phase 1): Battle! Colress
music_epicight_alterguardian2 (Celestial Champion Boss, Phase 2): Battle! Team Galactic Boss
music_epicight_alterguardian3 (Celestial Champion Boss, Phase 3): Battle! Dialga/Palkia
music_epicfight_eot (Eye of Terror / Twins of Terror Bosses): Battle! Giratina

Woodie's Forms:

music_hoedown (Woodie's Werebeaver Form): The Road to Reversal Mountain
music_hoedown_goose (Woodie's Goose Form): Big Win at the Slots
music_hoedown_moose (Woodie's Moose Form): Pokéstar Studios - Battle

Jingles & Others:

music_dawn_stinger (Night-to-Day Transition Jingle): Badge Get
music_dusk_stinger (Day-to-Dusk Transition Jingle): Pokédex Habitat List Complete!
music_epicfight_moonbase (Moonstone Event): Battle! Frontier Brain (Sinnoh)
music_epicfight_moonbase_b (Moonstone Event Ending): Immortalized in Pokéstar Studio!
music_pigking_minigame (Pig King Mini Game): Battle Factory (D/P/Pt)
1 (Cawnival Lobby Theme): Contest Hall (D/P/Pt)
2 (Cawnival Mini Game Theme): Wi-Fi Plaza - Minigame (D/P/Pt)

NOTE FOR IF YOU FEEL THE MENU MUSIC IS TOO LOUD: Before commenting, try adjusting DST's volume through your PC's sound settings (if you're not sure how to do that, Google will be your friend), then turning the in-game music up or down to accommodate, as I have already turned it down as much as I can while still being able to hear it myself. Otherwise, please comment if you encounter any issues, or want to know how to make music mods like me! Thank you!

I don't own any of this music! It all belongs to its rightful owners.
12 Comments
Cavallucci  [author] 23 Sep, 2022 @ 4:53pm 
Edited the mod again. I would like to note that Pearl's Island work music is a bit weird in whether it will play or not. Meaning, I don't actually know how to reliably trigger it. I don't know how to fix this yet, sorry!

Additionally, just to put this out there, the sailing music only works if you are actually, well, sailing and not simply standing on a boat. Sorry about that! The rest of the mod should (hopefully) work like a charm though!
Cavallucci  [author] 21 Sep, 2022 @ 1:07pm 
Overhauled the mod with lots of new music and (hopefully) some fixes!
I've Prove Thyself 23 Jul, 2021 @ 8:21am 
lo
Cavallucci  [author] 11 Oct, 2020 @ 5:13pm 
Updated to include the Wigfrid menu theme and fixed the volume problem on the menus.
✞⁧⁧⁧⁧cͩyͤrͣaͩm 8 Jul, 2020 @ 10:32am 
Thanks for the advice!
Cavallucci  [author] 7 Jul, 2020 @ 9:30am 
Unfortunately I can't do that for the main menu music, but I'll turn it down when I get the chance. Another option in the meantime is to turn down the game's volume through your volume control settings and then just turn the in-game volume up if it's too low to compensate..
✞⁧⁧⁧⁧cͩyͤrͣaͩm 2 Jul, 2020 @ 2:52pm 
Is it possible to add an option for it which controls the volume?
川西节度使理塘王 19 Jun, 2020 @ 2:59am 
ohhh is good
Cavallucci  [author] 15 Jun, 2020 @ 5:45pm 
@PuToTyra: Thank you! I'm glad you do!
极恶 15 Jun, 2020 @ 5:20pm 
cool,I like this one