Garry's Mod

Garry's Mod

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[TFA][AT] Jdawg's Modular DC-17m Rework
   
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Content Type: Addon
File Size
Posted
Updated
17.369 MB
3 Jun, 2020 @ 2:38pm
3 Aug, 2020 @ 2:49pm
34 Change Notes ( view )

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[TFA][AT] Jdawg's Modular DC-17m Rework

Description
A modular DC-17m balanced for Cryosignal-Gaming CWRP

This addon includes 2 versions of the DC-17m, one with the hook attachment and one without.


Attachments:
Base - reliable damage
Sniper - long range damage
Explosive blaster - AOE damage
Storm (SMGish) - Close range consistent damage
Shotgun - Close range burst damage

Stun modes (5 and 10 seconds) (15 and 20 seconds are still in the files, but disabled)

Grappling hook (only on hook version)

Double ammo
Training mode


The grappling hook changes length with the mouse wheel, you just can't see how long it is.
The grappling hook also bugs out in multiplayer. This is due to the current state of TFA grappling attachments and there isn't much I can do about it except wait for the next update of it

To do:
make antiarmor shoot an entity?
different grenade launcher attachments IE shooting smoke or bacta nades?
instead of DMR sniper varient - variable zoom scope









Thanks
Models Archangle470 https://steamhost.cn/steamcommunity_com/id/Archangel470
Models Lawrence Of Arabica Coffee https://steamhost.cn/steamcommunity_com/id/FWS_Spartanmyth
Base: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2072906139
Base of the base: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2085659799
People who made the base for this: https://steamhost.cn/steamcommunity_com/id/TitaniumDragonoid and https://steamhost.cn/steamcommunity_com/profiles/76561198035511373
Popular Discussions View All (1)
0
13 Jun, 2020 @ 11:25am
Bugs
Jdawg801
15 Comments
Lunneth Arc 30 May, 2024 @ 8:04pm 
The only 2 complaints are the Blaster Rifle's Damage values are a bit too strong; so lowering it to 45 Dmg should work. Lastly, if you can bring back the DC-17m's Sniper firing sound, that would be great.
Guardsman 23 Feb, 2024 @ 10:51pm 
@БоєприпасінУмер

There is no way to fix it other than switching to the OTHER TFA Base which is "TFA Base [REDUX]" and whatnot,

Or fix it via getting an Older version of TFA Until the Creator of the Shared Resources/Assets for the TFA Star Wars Weapons.

Sorry if I'm getting a little too detailed, but that's basically all I can say right now.
БоєприпасінУмер 13 Sep, 2022 @ 1:30am 
How do i fix black part of sniper scope?
Solid Snake 6 Sep, 2020 @ 7:25pm 
Standard Issue for Clone Commandos of Star Wars.
Sloth 16 Jul, 2020 @ 4:54pm 
Best addon from the sexiest man
Goderack 13 Jul, 2020 @ 8:57am 
I love good modular weapons and this is one of them!
Jdawg801  [author] 28 Jun, 2020 @ 12:52pm 
As this is balanced for a specific server, I cannot. However if you get an addon such as https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2101904500 you can edit it. To do so put dwep in console, select the gun and change damage to whatever you want. Keep in mind though, doing that will also increase damage of the other modes.
TheLuMaster 28 Jun, 2020 @ 11:52am 
Can you increase the damage of the default mode?
Goderack 26 Jun, 2020 @ 5:34pm 
I love it! I am a big sucker for modular/heavily customizable weaponry like this one!
Jdawg801  [author] 22 Jun, 2020 @ 1:56pm 
turns out using an equation to make mag size introduces a bug that allows you to reload at max ammo, which interferes with the fire mode system, sorry but i rolled that back and it's back to hard number mags