Left 4 Dead 2

Left 4 Dead 2

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xdReanimsBase (L4D2) Anim Mods base
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File Size
Posted
Updated
12.946 MB
6 Jun, 2020 @ 9:06am
1 Aug @ 1:45pm
24 Change Notes ( view )

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xdReanimsBase (L4D2) Anim Mods base

Description
Base dependency for 3-rd person re-animations mods for survivors and infected

Features:
  • Provides basic system of adding replacements for animations.
  • Slot system that allows combining multiple re-animations mods. Up to 48 different slots per each character.
  • When not provided new ones, original sequences are played instead. Implement only willing things.
  • Has sequence orders already predefined for multiplayer gaming consistency, no more of painful sequence reordering for mod makers.

Bugs and Limitations:
  • Conflicts with other animations mods.
  • Doesn't alterate hitbox positions on servers without anim mods! Not recommended for competitive playing.
  • Likewise, with anim mod installed locally, hitboxes locations are not visaully transferred to players without mods.
  • Combining both mods on same character slot won't work. Random one will be picked instead. Ask modder to recompile to different slot or unpack and move the anim file to another slot, tutorial is in description.
  • If both mods replace same sequence, the one from replacement with lowest slot number will have priority.
  • It's currently not possible to replace some animations for stock model variants of some special infected as they have them embedded into models themselves instead of importing from animation mdl and thus having priority. A reanim compatible models of them are required to make them fully moddable.
  • In stock variants, Francis and Louis have embedded animations. To optionally make them fully moddable, install Francis and Louis Reanims Compatible variants or search Reanims Compatible replacement models of them. Without proper support, it's not possible to replace Healing and Rifle animations.
  • Custom models must have original skeletons.
  • You can't add new sequences for common zombies, this will break sequences order. You can, however, replace existing. If you need to extend animations with layers, you can replace and use any other -delta or -layer as long as it doesn't break something else.
  • To replace Tank "Idle" $sequence, have it named as "Idle_xdr".

Info and Guides:
Popular Discussions View All (6)
5
15 hours ago
Incompatible Mods
Hot Wet Nobel Laureates
768 Comments
Demoman tf2 15 hours ago 
doesnt crash on previous version
Demoman tf2 16 hours ago 
crashes on back to school at the end of the fifth map whenever you open the safe door (probably cus of the custom tank anim file)
esothetix 17 hours ago 
It’s weird because I get these XDR specific crashes when a tank interacts with my game. So naturally I removed the tank related stuff, and now it is COMPLETELY random. I don’t know what to say mate, but you now have 4 people coming in and saying it’s to do with the update, so maybe it’s time to leave the ego at the door.
Bane 21 hours ago 
Ahh okay, because I removed XDR and all crashes stopped. Also found XDR base conflict with the Splinks licker smoker. IOW it was breaking the custom animation
xdshot  [author] 21 hours ago 
Not gonna roll back. Find conflicting addons so I could fix crash.
Bane 21 hours ago 
Having continuous crashes on every campaign and custom campaign since this was updated. i'm not going to look at other addons because they were working fine before this update. The problem is this addon. Please roll back to the previous version
xdshot  [author] 2 Aug @ 10:05am 
>and decided to make changes to some names and such

The source files became mess. I did some refactor and fixed some other bugs behind the scenes.
xdshot  [author] 2 Aug @ 10:04am 
Find mods that cause crash with this. Start from nothing but this,
esothetix 2 Aug @ 9:08am 
I checked the update log, you haven't made an update since last August, and decided to make changes to some names and such, and now everything is broken. god damn it lol
esothetix 2 Aug @ 9:05am 
Yep, third here. having tons of crashes that my modlist had no issues before. Can't you just revert the changes to the update?