Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
[DamageSystemData::GetMaxHealth] :: [Expansion_Ka52] :: Could not find zone "Engine"
Class: 'Expansion_Ka52'
Entity id:2976177
Function: 'CarPartsHealthCheck'
Stack trace:
scripts/4_World/entities\vehicles\carscript.c:1490
DayZExpansion/Vehicles/Scripts/4_World/dayzexpansion_vehicles\entities\vehicles\carscript.c:1567
DayZExpansion/Vehicles/Scripts/4_World/dayzexpansion_vehicles\entities\vehicles\carscript.c:1712
1. It starts spinning by it self pretty quick when you're in air and try to rotate with Q and E.
2. When I got off the helicopter, 90% of it's textures just vanished.
It's a very nice mod. I would love to see more updates in the future.
Sorry deleted.
Helicopter blades disappear when flying.
Spawns -2.3ish on the Y axis (maybe raise it up a little in a potential future update?
Sounds Great, flys great.
When landing i can get out run around do actions, if i teleport, so does the helicopter and it likes to glitch under the ground. Best to use Snap to helipad. Also moved its position and the chassis was invisible. Almost acting as if i was still somewhat inside the vehicle.
Two doors, would be great if they opened and closed.
Wheels are a non issue.
Would love to chat to you about your model. Add me sir!