Mindustry

Mindustry

47 ratings
Donnager Pass v6.1
   
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Tags: map, attack
File Size
Posted
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76.012 KB
7 Jun, 2020 @ 12:03am
26 Dec, 2020 @ 2:51am
3 Change Notes ( view )

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Donnager Pass v6.1

Description
This is an experimental attack level inspired by the maps of hiromi_teija. The enemy waves are spawned when containers overflow, which are then drained so the wave timer can be reset.
12 Comments
katek 2 Nov, 2023 @ 4:39am 
нет войне
Lith 3 Jun, 2023 @ 9:12am 
There's a problem with thorium reactors the enemy possesses that explode as soon we start the level
Demon Cat Summoner Summon Lv6 25 Dec, 2020 @ 2:19pm 
level- MORE EPIC THEN GOD if you beat this level
Mitroll 11 Dec, 2020 @ 7:51am 
nice map it was hard to beat it but i did it i would love to see your next creations:steamhappy:
coreysj  [author] 28 Nov, 2020 @ 10:05pm 
=Kugle=, I didn't mean for you to beat your head against the wall, I'm sorry this map had led to this. You're not supposed to attack by brute force- there are a few different strategic approaches that involve disabling critical infrastructure. Once you spot these vulnerabilities it is very easy to win.
=Kugle= 26 Nov, 2020 @ 11:36pm 
This map sucks.

The enemy sends pitiful amounts of enemies at you and their base is so hard to break into that its easier just to exploit it. Its not fun. As far as I can tell even with a couple hundred units in an army, with how units control and their speed making them simply be outclassed by every single turret the enemy has means is not legitimate way to actually beat this. At least in my opinion.

I was able to make slow progress by chipping away at the enemy defense by sheer spam. So maybe the only way to legitimately beat this map by actually fighting the enemy is just a beat your head against the wall until you win strat which suuuuucks.

It suuuuuuuccckkks.
xorud989 17 Nov, 2020 @ 6:01am 
There's a way to get into the enemy base, so we can break it if we blow up the reactor there.
Emperor 18 Oct, 2020 @ 7:44pm 
......
Donger Pass lol.
Friendly_Robot 19 Sep, 2020 @ 7:09pm 
Just played this map
was relatively easy since lots of space and lots of resources
But it was generally fun
Except for those little clusters of defences with infinite energy and resources, they was kinda a pain to kill

Overall still fun though, lots of space to play with all the resources and do what you want, and gradually tear up the enemy base
coreysj  [author] 18 Sep, 2020 @ 2:54pm 
I agree with your thoughts on infinite blocks...this was one of the first maps I'd made and I hadn't found a better way yet. My more recent maps do not use infinite blocks. Thanks for the feedback either way, it is appreciated!