The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

45 ratings
Chateau Le Dragonborne (Player Home)
   
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Category: Houses
File Size
Posted
Updated
436.288 KB
3 Jan, 2014 @ 11:50pm
4 Jan, 2014 @ 11:04am
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Chateau Le Dragonborne (Player Home)

In 1 collection by Skyrim Mod Developer M7 (Ret.)
Skyrim Real Estate by M7
95 items
Description
Chateau Le Dragonborne (Player Home in Solstheim, Dragonborn Expansion/DLC).

North Solstheism - follow the trapdoor to the cave, then find the key. Enter the hidden region where you will discover the Chateau Le Dragonborne, a new player home for the Dovahkin.

Features:

- A Castle with Moat/pool (with plumbing).
- 2 vast levels (note: May have low ceiling for some characters).
- 4 Bedrooms.
- 2 Bathrooms.
- Armory: with 11 Mannequins for armor/weapon arrangement, 11 weapon racks, 4 Bookshelves, 15 storage chests.
- Respawning supply chests are Marked (RS), all others are safe.
- Utilities: Wood Chopping block, BS Forge, Wheel, Workbench, Tanning Rack, Staff Enchant, normal Enchant, Alchemy, Cooking, Smelter, & Food/Drink dispenser Kegs (2).
- Library with bookshelves and tables/chairs,
- Shrines.
- Pantry, Kitchen, Dining Hall(s).
- Archery Area with Throne.
- Lounge Cafe with 24-hour Vendor.
- Potted plants.
- Museum with statues and displays.
- Daylight lighting, Navmeshed int/ext (should be safe for companions, though not tested for that).
- Uses Dragonborn DLC - not Hearthfire (NPC Families should be okay for NPC, though perhaps for Hearthfire only).
- All interior cells (no worldspaces).
- Mannequins may move periodically because they are listed under Actors and are considered Alive to the Game/CK. Just add clothing to them to make this stop.
- Other storage available in other rooms (cupboards, chests, shelves, weapon racks, etc.)
- Please subscribe / rate.

M7 iapana7, January 3, 2014.

Version 1.0 - Elder Scrolls v: Skyrim.


29 Comments
DaniloMxD 13 Dec, 2019 @ 10:10pm 
npc pls
BIGIZ 23 Jun, 2015 @ 10:49am 
pls add people
Chroma Collective 23 Jan, 2015 @ 1:40pm 
also cant find place
Chroma Collective 23 Jan, 2015 @ 1:40pm 
oh well at least can you make something like that?
Skyrim Mod Developer M7 (Ret.)  [author] 23 Jan, 2015 @ 12:14pm 
A clear glass dome requires a specific mesh which i do not presently have.
Chroma Collective 23 Jan, 2015 @ 5:52am 
um can you add an observatory? like clear or glass dome roof please? im an going on a feild trip thursday
if so, thanks
Skyrim Mod Developer M7 (Ret.)  [author] 22 Feb, 2014 @ 11:37pm 
someone wanted a house as one cell rather than having to wait for the rooms to load. i have other house mods, you may want to check out those. i make approx. a house mod every month.
Skyrim Mod Developer M7 (Ret.)  [author] 22 Feb, 2014 @ 11:35pm 
the ceilings are low due to the short walls in CK, i use other taller walls in my other mods, not sure why i selected these :( - just dont jump...
fanuilh1 22 Feb, 2014 @ 4:41pm 
ceilings are way too low for the character and for the doorways. Npc's can enter just fine, had wyntha and Schirin. Merchant looks like death warmed over grey/ Other than that it's ok for a hobbit, maybe.
LadySky89 21 Feb, 2014 @ 11:44am 
I thought were the same with name changed, descriptions are very similiar.. XD