Garry's Mod

Garry's Mod

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ttt_mc_fishing_island
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
File Size
Posted
Updated
22.280 MB
9 Jun, 2020 @ 9:30am
17 Dec, 2020 @ 11:15am
6 Change Notes ( view )

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ttt_mc_fishing_island

Description
Fishing Island
This TTT-Map is a small fishing island with little houses. A lighthouse gives a good view over the market place and narrow streets.

Features
➤ around 30 spawnpoints
➤ many random weapons, ammo and grenades
➤ water you can swim in and that softens the fall
➤ Minecraft 1.15 textures
➤ the statue can heal you
➤ all houses and roofs are accessible

Feedback
This is my third self-created TTT-MAP (built in Minecraft by myself and then edited with Hammer for GMod) and it is very important to me that it works flawlessly and is nice to look at. So feel free to leave comments if something bothers you. And if you like the map, it would be great if you leave a rating!
12 Comments
leguan97  [author] 17 Dec, 2020 @ 11:19am 
Fast Download is possible now: the textures were put in the bsp instead of gma to make the map ready for the fast download
leguan97  [author] 4 Aug, 2020 @ 3:47am 
Thanks for the hint, update is released, the paintings should have a texture now... If anything else is missing let me know:)
superkai64's hot mom 28 Jul, 2020 @ 9:30pm 
The painting textures are missing? Excellent map otherwise
leguan97  [author] 8 Jul, 2020 @ 4:25am 
And of course 3 or 4 are already enough, but there is a lot to explore.
leguan97  [author] 8 Jul, 2020 @ 4:22am 
We always play with about 10 people, but I think that even with 30 there is still enough room to be able to avoid each other.
Kled mit Skaarl 7 Jul, 2020 @ 4:34am 
For how many players this map is good to play with
leguan97  [author] 26 Jun, 2020 @ 7:36am 
I have completely reworked it again and optimized the VisLeafs. Now visually everything should fit, even for us at least now.
leguan97  [author] 22 Jun, 2020 @ 1:28pm 
Unfortunately it still happened when we played now, I'll see what I can do
leguan97  [author] 22 Jun, 2020 @ 5:39am 
All right, I appreciate you describing this in such detail. You can try it again, how it looks now after the update, but I hope it was just the alignment of the ladders. Otherwise you might be able to write another note. As I said, you can't somehow generate this in the Single Player and I still can't explain the reason for this. But thanks for the support!
leguan97  [author] 21 Jun, 2020 @ 6:16am 
I hope I could fix it. Check out the updated map. Maybe it was the ladders that were too thin in the editor grid. I made them to func_detail now and added the ladder functionality via a toolblock. Now it hopefully doesn't disturb the VISLEAFS anymore.