America's Army: Proving Grounds

America's Army: Proving Grounds

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CQ2_Ultra
   
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Mission Type: Destroy
Team Size: BDX (6v6), FLO (12v12)
Map Status: Final
File Size
Posted
Updated
18.971 MB
10 Jun, 2020 @ 1:37am
13 Nov, 2022 @ 2:35am
29 Change Notes ( view )

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CQ2_Ultra

Description
Hunt the enemy, Each round will spawn one of 7 different layouts in order to test your Close Quarters skill. In the last 30 Seconds X will appear and allow Assault to win by taking it
17 Comments
=[R]=BigJohnson 14 Jan, 2023 @ 7:39pm 
Running on RenegadesGaming.com Server 1
Thanks for your contribution to the community.
TMS  [author] 7 Nov, 2022 @ 6:25am 
Updated to allow 24 vs 24, Also added a cross-hair to the left of the timer, if green it means you can shoot through the walls, red means you can't
TMS  [author] 5 Jun, 2022 @ 8:22am 
Added a 4th medkit, some ladders to get onto the outside walls, changed the sound when walking on top of the walls
TMS  [author] 30 Oct, 2021 @ 7:40am 
Added 3 med kits that will appear in random locations around the map.
Optimised some parts
TMS  [author] 12 Feb, 2021 @ 6:34am 
Finally added the remaining layouts, now 15 in total, also reduced the % that the glass walls should appear
TMS  [author] 7 Feb, 2021 @ 9:18am 
some people were not seeing the decals to indicate whether the wall can be shot through, The boards in spawn and the number on the cliff will show red for non shootable walls and green for shootable walls
=]LAD[=Psycho 11 Oct, 2020 @ 6:42am 
Great map and good job. Running on the LOKI Server.
TMS  [author] 10 Aug, 2020 @ 6:41am 
Changed the way the layouts appear, saved a few thousand kismet commands, so should run better. Added a frame to the walls to make them more distinct
KC49 27 Jun, 2020 @ 7:41am 
Awesome map
TMS  [author] 23 Jun, 2020 @ 8:41am 
Managed to reduce the amount of dead bodies moving around, not entirely as it still happens at times.
9 Different layouts
32 types of non see through walls - 24 non shootable and 8 can be shot through
11 types of See through walls - 7 Non Shootable and 4 can be shot through
17 Different floor types.

Each Round the layout, Wall type and Floor types are randomised.