Total War: WARHAMMER II

Total War: WARHAMMER II

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Singe's Skills for Luthor Harkon
   
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Tags: mod, Campaign
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10 Jun, 2020 @ 6:09am
29 Jul, 2021 @ 12:30am
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Singe's Skills for Luthor Harkon

In 1 collection by Singemeister
Singe's Collection of Skills
93 items
Description
Four skills for the Pirate King himself, focusing on Zombie Pirates and all flying things

A Storm of Fangs – It’s very odd that Harkon, a Blood Knight by lineage, rides a Terrorgheist and starts with Deck Droppers, which are a bit more Von Carsteiny. Never mind, he makes all bat-things more deadly now, to match the bats in his belfry

A Tempest of Shot – Also, the things the bats carry are more deadly too. Enjoy the Salt-Lord Scuttlers.

First of the Midnight Admiralty – He also makes Zombie Pirates a bit better, to fit his role as the first guy to perfectt undead riflemen

Discordant Aura - A constant magic resistance aura around Luthor

Singe's Skills for the Zombie Pirates of the Vampire Coast
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2125926608
4 Comments
toby van kenoby 9 Jan, 2021 @ 12:11pm 
*"but he doesn't have to end with them" I meant to write.
toby van kenoby 9 Jan, 2021 @ 12:11pm 
but okay fine he starts with deck-droppers-bat-things but he doesn't have to end him. Make his skills more geared towards the blood knights of the sea! Or don't, you're the boss...
Singemeister  [author] 20 Jul, 2020 @ 5:04pm 
@Dr Charlotte

I mean, he does get boosts to all non-artillery ranged.
Dr Charko 20 Jul, 2020 @ 11:01am 
Suprised to see not skills to do with artillery and ranged? Seems that's Luthors niche.