Team Fortress 2

Team Fortress 2

Misc. Item Schema Changes (For 2015 Cosmetics)
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10 Jun, 2020 @ 11:32am
3 Jul, 2020 @ 5:20pm
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In 1 collection by trollus maximus
TF2 Misc. Item Schema Changes for Items Across the Years
8 items
Description
NOTE: THIS SUBMISSION IS FOR 2015 COSMETICS ONLY! Please refer to the Collection for other years.

Due to prefabs used to set default values to in-game items, many cosmetics over the years have been added to the game use default backpack sounds/itemtypes. If you have wondered why a shirt item from 2015 you equipped made a loud thud noise when selecting it, rather than a cloth noise similar older cosmetics use, this is why.

Using cosmetics from 2009-2012 as reference, I have painstakingly gone through each cosmetic item in the year 2015 to find better fitting sound/itemtype combinations for cosmetics, while also enforcing consistency and uniformity across several types.

FOR TF TEAM:
A modified copy of items_game.txt is found in the folder submitted, as well as a readme with a complete changelog and misc. notes. A quick reference sheet is also included for quick implementation to the current schema.

CHANGELOG:
Winter 2015 (Tough Break Update):
* The following items were given item_hat_pickup for BOTH pickup/drop:
- Hot Heels
- Diplomat
- A Hat to Kill For
- A Well Wrapped Hat
- Chill Chullo
- Patriot Peak

* The following items were given item_hat_pickup and item_hat_drop for pickup/drop, respectively:
- Gift Bringer
- Chicago Overcoat
- Siberian Sweater
- Medical Monarch

* The following items were given item_helmet_pickup and item_helmet_drop for pickup/drop, respectively:
- Berlin Brain Bowl

* The following items were given item_bag_pickup and item_bag_drop for pickup/drop, respectively:
- Bonk Batter's Backup
- Bunnyhopper's Ballistics Vest

* The Winter Backup was given item_pack pickup/drop noises.
* Berlin Brain Bowl itemtype was changed to #TF_Wearable_Headgear (from "Hat").
* Medical Monarch itemtype was changed to #TF_Wearable_Coat (from "Jacket").

Batman: Arkham Knight Promos:
* The following items were given item_hat_pickup for BOTH pickup/drop:
- Hood of Sorrows
- Sidekick's Side Slick
- Pocket Villains
- Arkham Cowl

* The following items were given item_hat_pickup and item_hat_drop for pickup/drop, respectively:
- Bat Backup

* The following items were given item_default_pickup and item_default_drop for pickup/drop, respectively:
- Fear Monger
- Firefly
- Teufort Knight

* The Caped Crusader was given item_bag pickup/drop noises.
* The Crook Combatant was given item_rubber pickup/drop noises.
* Hood of Sorrows itemtype was changed to #TF_Wearable_Hood (from "Hat").
* Fear Monger itemtype was changed to #TF_Wearable_Mask (from "Hat").
* Firefly itemtype was changed to #TF_Wearable_Mask (from "Cosmetic Item").
* Arkham Cowl itemtype was changed to #TF_Wearable_Mask (from "Hat").
* Teufort Knight itemtype was changed to #TF_Wearable_Headgear (from "Hat").

Halloween 2015 (Scream Fortress 2015):
* The following items were given item_hat_pickup for BOTH pickup/drop:
- B'aaarrgh-n-Bicorne
- El Patron
- Smokey Sombrero
- Catastrophic Companions
- Grim Tweeter
- Prehistoric Pullover
- Duck Billed Hatypus

* The following items were given item_hat_pickup and item_hat_drop for pickup/drop, respectively:
- B'aaarrgh-n-Britches
- Thrilling Tracksuit
- El Caballero

* The following items were given item_helmet_pickup and item_helmet_drop for pickup/drop, respectively:
- Death Racer's Helmet
- Hellmet
- Face of Mercy

* The following items were given item_robot_arm_pickup and item_robot_arm_drop for pickup/drop, respectively:
- Dead'er Alive
- Iron Lung
- Roboot

* The following items were given item_default_pickup and item_default_drop for pickup/drop, respectively:
- Arthropod's Aspect
- Neptune's Nightmare

* The Crusader's Getup was given item_rubber pickup/drop sounds.

* Changed Arthropod's Aspect itemtype to #TF_Wearable_Mask (from "Costume Piece").
* Changed Hellmet itemtype to #TF_Wearable_Helmet (from "Hat").
* Changed Prehistoric Pullover itemtype to #TF_Wearable_Hood (from "Hat").
* Changed Death Racer's Helmet itemtype to #TF_Wearable_Helmet (from "Helmet").

Invasion Community Update:
* The following items were given item_hat_pickup for BOTH pickup/drop:
- Cadet Visor
- Phononaut
- Space Hamster Hammy

* The following items were given item_hat_pickup and item_hat_drop for pickup/drop, respectively:
- Rocket Operator
- Final Frontiersman
- Space Diver

* The following items were given item_default_pickup and item_default_drop for pickup/drop, respectively:
- Phobos Filter
- Captain Space Mann

* The following items were given item_bag_pickup and item_bag_drop for pickup/drop, respectively:
- Jupiter Jetpack
- Starduster

* The following items were given item_pack_pickup and item_pack_drop for pickup/drop, respectively:
- Life Support System

* The following items were given item_gooey_pickup for BOTH pickup/drop:
- Graylien
- Sucker Slug

* The following items were given item_robot_arm_pickup and item_robot_arm_drop for pickup/drop, respectively:
- Corona Australis

* A Head Full of Hot Air was given item_helmet pickup/drop noises.

Summer 2015 (Gun Mettle Update):
* The following items were given item_hat_pickup for BOTH pickup/drop:
- Outta Sight
- Sheriff's Stetson
- Rotation Sensation
- Potassium Bonnett (Mispelled, will send an email for this!)
- El Duderino
- White Russian
- Bruce's Bonnet

* The following items were given item_hat_pickup and item_hat_drop for pickup/drop, respectively:
- Wild West Waistcoat
- Commissar's Coat
- Flak Jack

* The following items were given item_helmet_pickup and item_helmet_drop for pickup/drop, respectively:
- Fortunate Son
- Physician's Protector

* The following items were given item_bag_pickup and item_bag_drop for pickup/drop, respectively:
- Vascular Vestment

* The Lurker's Leathers item was given item_leather_pickup and item_hat_drop for pickup/drop, respectively.
* The Support Spurs item was given item_leather_pickup for BOTH pickup/drop.
* Captain Cardbeard Cutthroat was given item_cardboard_pickup and item_cardboard_drop for pickup/drop, respectively.

* White Russian itemtype was changed to #TF_Wearable_Hair (from "Hat").
* Flak Jack itemtype was changed to #TF_Wearable_Vest (from "Cosmetic Item").
* Commissar's Coat itemtype was changed to #TF_Wearable_Coat (from "Cosmetic Item").
* Physician's Protector itemtype was changed to #TF_Wearable_Helmet (from "Hat").
* Vascular Vestment itemtype was changed to #TF_Wearable_Vest (from "Cosmetic Item").
* Wild West Waistcoat itemtype was changed to #TF_Wearable_Vest (from "Cosmetic Item").
* Fortunate Son itemtype was changed to #TF_Wearable_Helmet (from "Hat").
* Lurker's Leathers itemtype was changed to #TF_Wearable_Coat (from "Cosmetic Item").
* Support Spurs itemtype was changed to #TF_Wearable_Boots (from "Cosmetic Item").
* Bruce's Bonnet itemtype was changed to #TF_Wearable_Headgear (from "Hat").