Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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Skirmish Units in Scenarios
   
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GameType: TiberianDawnMod
File Size
Posted
Updated
1.291 MB
10 Jun, 2020 @ 12:06pm
4 Oct, 2020 @ 12:00pm
7 Change Notes ( view )

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Skirmish Units in Scenarios

Description
Ever wanted to buy commandos in Scenarios? Build rocket launchers, helipads and APC's as Nod? Buy Transport helicopters? All the units you could build in Skirmish, you can now build in Scenario!

This follows the multiplayer tech tree to unlock units in the base game scenarios (and by extension, the expansion missions).

APC's will be available for Nod with the airstrip
Both Sides get Helipads and Transport Helicopters (Mission 10)
Both Sides get Commandos (Mission 13)
Both Sides get Mobile Construction Vehicle (Mission 13)
Nod gets MLRS, SSM and Chemical Warrior (Mission 13)*

* In the latest version, I noticed MLRS is listed as mission 11 in base files, this needs to be tested.

Updated for Build 745903 on the 4th of October 2020
34 Comments
ghmd 10 Jun, 2024 @ 7:47am 
When a gunboat is 'built' ... where does it report? The weapons factory?
Same for the hovercraft.

Or does it just float out of it?
Mikebloke  [author] 5 Jun, 2023 @ 11:50am 
@Eelko76 Check if anyone else has done all units available from start, I imagine someone has - haven't looked at the code for 2 years but it is quite time consuming to edit a few numbers with the steam workshop system - so I probably won't be making any other versions of this, thanks.
Eelko76 4 Jun, 2023 @ 6:04pm 
I want it from mission 5 or so not 13. No way to change it.
Broy 13 Feb, 2021 @ 8:45am 
Thank you, your mod is awesome
Mikebloke  [author] 13 Feb, 2021 @ 7:38am 
This one is just units, but you can build the alternative walls as well in the other one.
Broy 12 Feb, 2021 @ 11:40pm 
What is the difference between this mod and "Skirmish and Scenario Tree in Main Game"?
Mikebloke  [author] 7 Aug, 2020 @ 9:51am 
Thank you everyone who is subscribed, please unsubscribe and resubscribe to ensure you get the updated version for Build 740600 (Patch 2).

Please note I have also added MCV (Mobile Construction Vehicle) for last mission as well.
Mikebloke  [author] 27 Jul, 2020 @ 6:45am 
Thank you 680 subscribers to this mod! I've had a few requests so I will do my best to fulfil them, the first is now out:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2179469644

This mod is the same as this one, but includes barbed wire and wood wall from mission 9 onwards.
Mikebloke  [author] 12 Jul, 2020 @ 4:02am 
Hi, Yes, I just booted the game up, Nod is still getting unlocked stuff in Mission 13, so its still working. As far as I'm aware there is no major updates since 1.153 release.
JokesPlays 12 Jul, 2020 @ 2:46am 
does this still work?