NoLimits 2 Roller Coaster Simulation

NoLimits 2 Roller Coaster Simulation

78 ratings
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File Size
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43.366 MB
11 Jun, 2020 @ 8:40am
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In 1 collection by Poolcoasterguy
PCG's Coasters
44 items
Description
Compact Intamin Blitz coaster with 5 inversions
6 Comments
Poolcoasterguy  [author] 13 Jun, 2020 @ 6:52am 
I get what you're saying but for the ride to work the way i want it to it needs to be the way it is. This is nl2 not real life just let the trains do their thing on automatic mode and enjoy the coaster. a longer launch would have made the coaster not look right aesthetically and thats more important to me.
Just a lonely faggy 13 Jun, 2020 @ 5:11am 
No, the launch itself needs to be longer in length. the speed of the launch doest need to change, only the acceleration.
Poolcoasterguy  [author] 13 Jun, 2020 @ 4:32am 
That would mean needing to make the launch speed two different speeds in the editor which is not possible. If it launched fast enough to make the rest of the layout from a standstill then it would be way too fast for when it’s operating normally. This is NL2 where breakdowns don’t happen so the launch speed can’t be altered in the simulation
Just a lonely faggy 12 Jun, 2020 @ 11:00pm 
Yes the ride should need to launch from a standstill, if you e-stop or there is a failure, that train will not make it back to the station.
Poolcoasterguy  [author] 12 Jun, 2020 @ 1:39pm 
The ride should never need to launch from stand still and the brake run is the perfect length to stop the train perfectly on it
Just a lonely faggy 12 Jun, 2020 @ 12:18pm 
it looks cool, ride quite well, however there are 2 major design flaws. 1. being the Launch. it not long enough to launch from standstill. 2. the brakerun. again it is not long enough.