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Script extender should be entirely safe, as far as I'm aware it doesn't mess with anything that would fundamentally alter any game mechanics on those. Similarly this mod just messes with a few single number values that shouldn't really be called on by much else other than the "is the player at this limit" type checks.
a) if you've downloaded mods from anywhere else or unsubbed and not checked the larian > dos2 > mods folder, as files do get stuck in there. Without changing the in-game mod list, those can still be enabled.
b) POTENTIALLY a gift bag larian mod + this causes it. That could be the cause based on how rare people finding this issue is, but that's purely speculation based on how rare it is people mention it - particularly given you'd notice the moment you try to pickpocket beyond a certain point in the game.
Unfortunately it's very difficult to track down the cause of that because as far as I can tell it must be this AND something else, and I don't know what the something else is. Nice to hear you figured out something that works fine for you though. I do have a number of other carry weight mods that you can always overwrite basic cap tweaks as well if your new one isn't ideal for what you want.
I then created a new profile and started a new game with just this mod activated to do some additional testing, unsubscribing and resubscribing, and the problem still persisted. (Dallis, Gheists having 8 requirement at gates to fort joy, 3 with mod off)
I have since done a fresh install, thinking perhaps the script extender had some effect, but no luck, same issue. No idea what's causing it, and (while I'm not very knowledgeable about modding) with no other mods activated, and no extensions, I doubt its a conflict with another mod.
Your normal cap tweaks + a weight mod achieves the effect I want so the issue with this specific one no longer affects me.
I suspect there may be an issue when this is combined with another mod. Do you by any chance have any mods that adjust how civil skills work, or level scaling? Anything that would adjust either what a civil skill does specifically or something that changes levelling formulas, enemy levels, zone levels, anything like that?
Do you have anything else that is definitely interacting with civil skills? Mod wise I mean.
"So the issue with that uniques mod was discovered back here:
https://discord.com/channels/670773981069967368/675385280923959365/1024063637507276830
Basically the mod keeps starting and repeating new timers, which only ever increase as you continue to play, until you eventually get a ton of lag.
I don't think they ever fixed it after it was reported:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2414527037/5717866822617022121/?ctp=6#c3364775232106377203 "
I use the unique loot drops mod and what he said here does make sense as to how overtime my game would start getting worse in terms of lag. This is my first time using the mod so it makes sense why i have never had this issue until now. What makes it worse is it looks like the mod author never fixed the issue as stated by laughing leader.