Source Filmmaker

Source Filmmaker

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Azur Lane Bremerton [SFM]
   
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Model
Models: Character
Tags: SFM
File Size
Posted
45.374 MB
12 Jun, 2020 @ 8:30am
1 Change Note ( view )

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Azur Lane Bremerton [SFM]

In 1 collection by R. Star?
R.Star's SFM ported models
307 items
Description
Credits

Original Source[seiga.nicovideo.jp]
Clancy - For really helping me out on how to port stuff.
Me - For porting the model.

Model includes:

- Model itself
- Fingerposing
- Faceposing
- Bodygroups
- Jigglebones
- Ship Part

Includes:
bremerton\azur_lane\rstar\bremerton\bremerton_jiggle.mdl

Garry's Mod Version.

- To fix posbile mesh dislocation, select the model without rootTransform, ValveBiped.Bip01_Pelvis and drag procuderal "Zero" to max.
- To disable jigglebones, bake procedural bones.
- Usage with Auto-rigger is recommended. I usually use 3 spine, no toe rigging with it.
4 Comments
Fitne Por 12 Jun, 2020 @ 10:40pm 
Well I’m not really sure if the tennis skin would pass muster for this workshop no matter how much you edit out the bits
R. Star?  [author] 12 Jun, 2020 @ 8:50pm 
@Fitne Por I have no intention uploading stuff on SFMLab, since most of the ppl there are toxic.
R.A.Y 12 Jun, 2020 @ 6:17pm 
A stunning coincidence that it was only a week ago I talked with someone about the chance of porting this. Good on ya. (And someone beat me about the curiosity of the tennis skin.)
Fitne Por 12 Jun, 2020 @ 5:44pm 
Are you interested in porting the tennis skin too and posting it on SFMLab?