Arma 3
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Sling Load Rigging
   
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
17.161 MB
12 Jun, 2020 @ 8:42pm
21 Feb @ 6:14am
33 Change Notes ( view )

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Sling Load Rigging

In 1 collection by Ampersand
Ampersand's Workshop
25 items
Description
Custom load rigging and attaching of helicopter sling loads.

Requires ACE
GitHub[github.com]
BI Forums[forums.bohemia.net]

Features
  • Set lifting points for objects not configured for sling loading
  • Lift vehicle wrecks
  • Use Forward and Aft cargo hooks on large helicopters like Huron, Mohawk, and RHS and CUP Chinook and Super Stallion, Global Mobilization CH-53G, TFC RCAF CH-147F, Unsung Redux -46 -47 -53, Mi-6 Hook and more
  • Sling load with VTOLs: Blackfish, Xi'an, CUP MV-22, DEGA V-22, FVL V-85
  • Attach multiple cargo objects to a single cargo hook
  • Use multiple cargo hooks to secure a Dual-point load
  • Adjust length of cargo sling legs
  • Experience more reliable MP sling loading thanks to localizing cargo to helicopter

Please comment with other helis/vtols that need to be made compatible.

Basic Usage
Get a Cargo Sling item from the nearest helicopter or the Arsenal.
Go up to a cargo object and use the ACE actions under Rig for Sling Load to prepare the load.
Once the sling is rigged up, you will be holding the Apex Fitting (the part that goes in the cargo hook). If you drop it, you can pick it up again.
Holding the apex fitting, get it near a cargo hook, and use Attach Cargo to hook on.
In the helicopter, crew may use ACE action or CBA keybind to Release Cargo.

Advanced Usage
After the cargo is rigged up to either a cargo sling or a helicopter, use Adjust Rigging to adjust the length of the sling legs, either all together (simply scroll), or singly (look at lift point and scroll).

If you hold the Apex Fitting and try to move further from the cargo than the ropes allow, you will drop the Apex Fitting.

When hooking up a single cargo to multiple cargo hooks, the slings after the first one won't appear connected to the cargo! Don't worry, they will connect to the helicopter once you Attach Cargo.

Enable rigging on almost anything!
_cargo setVariable ["slr_slingload_isRiggingEnabled", true, true];

Script custom sling points on your cargo.
_cargo setVariable ["slr_slingload_liftPoints", [[x1,y1,z1], [x2,y2,z2]...], true];

Thanks to lost for the Rope End Loop model.
Popular Discussions View All (2)
34
18 Feb, 2024 @ 12:44pm
PINNED: Issue Reports
Ampersand
0
29 Jul, 2021 @ 11:54am
Am I understanding the later mod Workshop update to be able to synchronously apply( a), as your main description refers to it as (virtual )"cargo hook(/s)" to non-default vanilla/intended mod helicopters built-in?
John_Crichton
172 Comments
Mumus 6 Jun @ 1:48am 
@Chinook

In a vehicle Init field:
[this, 10000] remoteExec ["setMass", 0];

This will set the vehicle's mass to 10000 kg.

Enjoy! :)
Ampersand  [author] 29 Mar @ 8:02am 
That is a config value and can't be set like that. If there is a cargo you want to make liftable you can use setMass command to decrease its mass.
Chinook 28 Mar @ 3:55pm 
@Ampersand, Thank you for developing this mod and i appreciate your time. While i know what i am asking is additional work load & unrealistic but settings in server addon with a configurable slider or a value to change the slingLoadMaxCargoMass = 13000; So we can control what types of vehicles we can sling.
Ampersand  [author] 15 Mar @ 8:43pm 
Yes. Most demo videos are done with AI pilot and disableAI "PATH"
MFd00m1775 15 Mar @ 6:08pm 
Does this work with AI pilots ?
Ampersand  [author] 6 Mar @ 3:48pm 
Enjoy!
Sablus Maximus Decimus 2 Mar @ 12:03pm 
Thank you really much for the OPTRE update
sin_cere. 25 Feb @ 11:04am 
It's not working properly for me, It's probably a bug on my end
Ampersand  [author] 20 Feb @ 3:13pm 
The bottom of the hulls barely big enough lol. Sure thing.
Sablus Maximus Decimus 20 Feb @ 12:25pm 
I was thinking about the triple setup for the UH-144 Falcon or maybe the Pelican