Call of Duty: Black Ops III

Call of Duty: Black Ops III

1,213 ratings
Neptune
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File Size
Posted
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4.769 GB
14 Jun, 2020 @ 11:02am
3 Jul, 2020 @ 3:42pm
9 Change Notes ( view )

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Neptune

Description
Supplies exhausted, the last survivors on Neptune prepare to meet the rest of the crew.

About
As this is my first Zombies map, it's totally possible things are broken. If you run into bugs or any performance issues, please call it out. Any and all feedback is welcome as this level is under active development. Difficulty tuning/weapon placement may change based on feedback. The full credits listing is pinned as a separate forum post due to sheer length. Also volumetric lighting is critical to the experience. I would highly recommend turning it on.

Includes
12 Perks
30 Skull Shootables (which increase Perk limit with every 5)
Unique Flooding Mechanic
Random Challenges (activated through corpses)
Full Main Easter Egg That Culminates In A Unique Boss Fight
Nova Crawlers and Parasite Enemies with Brutus and Napalm Zombies Included In Boss Fights
Primarily Modern Warfare Remaster Weapons
Blundergat, Ancient Bows and REDACTED Wonder Weapons
Fleshed Out Background Story (told through ingame notes and monitors)
Unique Inventory and End Grading System
Custom Powerups

If you would like to donate, it would be very much appreciated : Link[www.paypal.com]

Enjoy your stay on Neptune!
Popular Discussions View All (16)
33
26 Dec, 2023 @ 12:46am
PINNED: Bugs Discussion Thread
Koe
18
16 Oct, 2024 @ 1:37pm
Easter Egg Text Guide
Ascended Zombie
10
10 Jul, 2020 @ 4:21pm
Feedback and [FULL PLAYTHROUGH]!
Neon Slice
255 Comments
Reye 18 Jul @ 9:39pm 
Originally, I really liked this map, but upon doing the Easter Egg... I had some problems.
- If Hosting, having a teammate go down will break ALL effects. Making it rather hard if you're going for the EE.
- The Simon Says' step is rather hard on Solo, as the game near the crane has two different sides that you need very different angles to look at all machines for.
- The lever step is just annoying. There is no real indicator that you have the right lever, as the 'stuck' indicator doesn't work. You can always activate them again and again.
- The boss fight. How many flashes are enough? 1? 3? How about 1 every 30 seconds? It couldn't be any more annoying on the eyes. Also, the soul boxes take too many souls for too little zombies spawning. It is an interesting design, but very poorly though of.

Besides that, everything else is rather acceptable. The map's layout, perk selection, skulls to increase perk amount. It is well done, but EE needs work.
Blugok 6 May @ 6:09am 
took me 30 minutes to do all the steps then 1 hour for the boss fight that shit was ass
Blugok 4 May @ 3:10am 
this map would be way better without the nova crawlers
Frosty Axolotl 24 Mar @ 7:32pm 
Holy shit people are brutal in this comment section for no reason lol
Tofu Box 28 Nov, 2024 @ 11:11pm 
Dog shit map, terrible design made to waste time, a monkey could develop a better story with it's eyes closed
supersora22 30 Aug, 2024 @ 5:21pm 
Mapa dificultad media, muy divertido, Gameplay aquí: https://youtu.be/aP4nb-lMnwA
Ilyas 24 Aug, 2024 @ 5:42pm 
Trash ass map crash at boss fight delete the map
Crack131 25 Jul, 2024 @ 12:38am 
i found all perks but no jugg can someone help?
LIck Midicc 4 Jul, 2024 @ 11:08pm 
complicated. L map
Plate of Nuggets 3 Jul, 2024 @ 11:46am 
nevermind it's so fucking buggy