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- If Hosting, having a teammate go down will break ALL effects. Making it rather hard if you're going for the EE.
- The Simon Says' step is rather hard on Solo, as the game near the crane has two different sides that you need very different angles to look at all machines for.
- The lever step is just annoying. There is no real indicator that you have the right lever, as the 'stuck' indicator doesn't work. You can always activate them again and again.
- The boss fight. How many flashes are enough? 1? 3? How about 1 every 30 seconds? It couldn't be any more annoying on the eyes. Also, the soul boxes take too many souls for too little zombies spawning. It is an interesting design, but very poorly though of.
Besides that, everything else is rather acceptable. The map's layout, perk selection, skulls to increase perk amount. It is well done, but EE needs work.