Space Engineers

Space Engineers

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Ore Finder Plus [OFP]
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1.138 MB
16 Jun, 2020 @ 8:50am
16 Jul @ 9:53pm
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Ore Finder Plus [OFP]

Description
Ore Finder Plus
Description
This is a Space Engineers in-game script for logging ore locations. Currently the Ore Detector[github.com] allows a player to "scan" for ore deposits they can mine.

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NEW VERSION 3.6
Major fix and update.

3.6 Fixes:
  • Pages determined by filtered ore for display
  • Enable/Disable of detector working properly
  • Added "Ignore Add/Remove" menu item to settings screen for managing ore ignore list
  • When ore is set to ignore, it is automatically removed from the known ore list and discovery data
  • Ignored ore types are added to the ore detector's blacklist for future scanning sessions
Configuration Gude Here: OFP Guide
Popular Discussions View All (2)
34
31 Oct, 2020 @ 11:42am
Better Stone Compatible?
Soridar
1
5 Feb, 2021 @ 9:07pm
ore finder plus
Blazenvortex
151 Comments
Onosendai  [author] 12 Nov, 2024 @ 8:35pm 
Anytime. Glad it helped. Enjoy!
Just_J_Dubs 7 Nov, 2024 @ 2:27pm 
Thank you! Changing the step did it. I don't mind that it takes longer to scan I like to use this as a passive ore finder. Thanks for the mod and speedy response.
Onosendai  [author] 4 Nov, 2024 @ 6:09am 
Yup will work on a station, or even just in space. You just need to make sure you have a Programming Block with the script and an ore detector on the same grid. That grid could be just floating in space or on a ship hovering near an asteroid field. One thing that may help is increasing the "range" in the settings to be further out and also change the scan steps to 1 degree instead of its current default.
Just_J_Dubs 1 Nov, 2024 @ 6:38pm 
Just wondering will this work on a space station with asteroids around but not connected to the station? I have gotten it to work on my planet base I think one ore popped up but nothing so far on the station. I changed the on the station to make sure it doesn't use the bases stuff.
Onosendai  [author] 18 May, 2024 @ 1:58pm 
Another question for you @OrthodoxAnarchist. Are you using any Ore Mods? Like Better Stone?
Onosendai  [author] 28 Apr, 2024 @ 8:59pm 
Hmm ok let me look into it. Can you share the world with me? You should be able to post the save game into the workshop and I can pull it down and test with your exact setup.
OrthodoxAnarchist 28 Apr, 2024 @ 8:55pm 
To be clear, I updated the call from degrees to radians AFTER I noticed I wasn't picking up ores in the log anymore.
OrthodoxAnarchist 28 Apr, 2024 @ 8:53pm 
I've had a really odd time with this. I was able to scan and now I can't.

I've parked 400m away from a new iron deposit (not visited or detected) on a new part of the map. I saw @Antono and @DarkSideRC's comment and confirmed that the radian fix is not up (all good, just had to fix two lines of code). Reloading the fix cleared the log, so now I'm back to 0 detected (just iron, nbd). But, I've now done a few scans and can't get this deposit to show up. I went updated the scan step from 18 to 9 just in case the ore was in a bad location; no fix. I know I have configured everything correctly b/c I'm in the settings menu watching it scan, and it worked earlier, but here's my config:
- LCD has [OFP] tag and displays w/o issue
- Programmable block shows no errors
- Ore detector has [OFP] tag, no other ore detectors on the grid (except on a connected small grid miner that is powered off)
- OFP settings are default

Any advice? Any thing else I can provide to help troubleshoot?
Onosendai  [author] 19 Oct, 2023 @ 10:01am 
@MrFox. No unfortunately it can not. The one mod it requires is the OreDetector Raycast mod (to allow for the ore detectors in game to have the ray casting ability that I use to fire rays out to find ore.)
MrFox 17 Oct, 2023 @ 4:11pm 
Can this work with no mods? as in pure vanilla/DLC blocks