Stellaris

Stellaris

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Items (18)
AlphaMod 2.8
Created by AlphaAsh
https://i.ibb.co/jfPcXQ6/alm-blurb.png AlphaMod modifies several dozen vanilla files so won't be compatible with much of anything without a patch. https://i.ibb.co/s9dxKZW/separatorsimple.png AlphaMod 2.8 now includes the supplement Civic Virtues. Do not u...
AlphaMod: Traditional Thinking (2.8)
Created by AlphaAsh
New and tweaked traditions for AlphaMod This supplement to AlphaMod provides eight additional tradition trees. See the slideshow for full details. You can still only take a total of 7 tradition trees in a game. Choose which you adopt carefully - some trees...
AlphaMod: Civic Virtues (2.7)
Created by AlphaAsh
There will be no update of this supplement to 2.8, as it is being folded into the core mod, AlphaMod 2.8 New and tweaked civics for AlphaMod Rough and I decided we wanted to make civics a lot more characterful than in vanilla, and to tie them heavily into ...
AlphaMod: Fanatical (2.8)
Created by AlphaAsh
Edicts for really serious Fanatics in AlphaMod I've never really felt like there was a good reason to play an empire with a fanatic ethic, considering the benefits of having three non-fanatic ethics. Other than maybe for a roleplaying run. So, here's eight...
AlphaMod: Hostile Origins (2.8)
Created by AlphaAsh
Start on a hostile habitable home-world in AlphaMod Hostile Origins includes three new origins, allowing an empire to begin the game on a Molten, Frozen or Toxic Habitable world. A Bio-vault deposit is included with a hostile home-world, providing importan...
Hands of State (2.7)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
Homeworld Ethics (2.7)
Created by AlphaAsh
Empire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-...
Neutral Zone (2.7)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an ...
Extra Ship Components 3.0 [Actual]
Created by NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
AM 2.7/ESC 3.0 2.7+ CP
Created by AlphaAsh
Merges the changes to interface/resource_groups/topbar_other_resource_groups.txt made by the two mods. Put the mod below both mods in the load order....
Machine Shipset
Created by AryxCami
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
Propaganda and Espionage
Created by Zibbly
Propaganda and Espionage Introduction: An expansive addition to Stellaris that adds in a complete espionage system. - Prop & Esp is designed to fit as seamlessly into the vanilla game as possible, while providing new options to sabotage and manipulate othe...
AlphaMod: C.U.I. (2.8)
Created by AlphaAsh
Custom UI elements for AlphaMod including support for NSC2 and other mod resources Developed for 3440x1440, with UI scaling set to 1.8. Feel free to try lower resolutions and different UI scalings, and report your findings and I'll see if I can make the UI...
AM/C.U.I./P&E CP (2.7)
Created by AlphaAsh
Adds Propaganda and Espionage's topbar additions to the end of the extended topbar of C.U.I. LOAD ORDER TOP AlphaMod 2.7 SLEX Propaganda and Espionage AlphaMod: C.U.I. (2.7) AM/C.U.I/P&E CP (2.7) BOTTOM...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2948301103...
Cute Cat Names
Created by Krystman
Listen. We all love the space cats. But those standard Hooman names? They won't do. Introducuing the Cute Cat Name mod. It creates a new feline naming scheme for all your leaders, colonies, fleets and ship names. It's custom tailored for maximum cat pun co...
Just Name Lists
Created by EdFromEarth
Features: 44 Immersive Name Lists This mod offers new original content name lists that are thematically consistent with the base game. This is not a compilation of other mods nor a copy-paste of names from other sci-fi or fantasy settings, although I've dr...
Improved Topbar - Extended
Created by Yuki
Feaures: - advanced resources visible directly in the topbar - science split to individual items - items neatly grouped by vertical bars - general cleanup of text and icon positioning - tighter item spacing keeping everything legible - bonus: shorter music...