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The Blue Affect
   
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Difficulty: Nightmare
Mode: Sprint
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20 giu 2020, ore 14:11
25 giu 2020, ore 15:18
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The Blue Affect

In 1 collezione di Creepersrock24Gaming
RGB Affects
3 elementi
Descrizione
The Blue Affect takes place after The Red Affect, this track is harder than the last two. [USE GRIP FLY]

Ver. #1.3 fixed force of Grav. Cannon
6 commenti
Creepersrock24Gaming  [autore] 25 giu 2020, ore 15:20 
Fixed the force at the end now.
Terrapin 25 giu 2020, ore 10:36 
Good map, aside from the launch at the end, its too fast and often throws you into the obstacles at the end. Other than that the map is great and I love the concept! :c_thanks:
Winter's Crescendo 21 giu 2020, ore 17:26 
Yeah, that's a good change. It flows much better now.
Creepersrock24Gaming  [autore] 21 giu 2020, ore 9:22 
I fixed the part where you where talking about.
Winter's Crescendo 21 giu 2020, ore 3:34 
Correction : The transfers can be completed *without* them.

My kingdom for an edit button!
Winter's Crescendo 21 giu 2020, ore 3:33 
Honestly? Red affect was harder because I couldn't always tell where to go or see what was happening.
It's much easier to read the track on this one, and that's a good thing.

I'd *strongly* recommend removing the force pads though - they don't really work when everything's this cramped, all they do is take control away from the player and make success dependant on luck. The transfers can be completed with them as well. Also, the 90' transfer on the descent is way too tight - I was only able to complete it without crashing by completely stopping the car first, and that's not good for players or track flow when the nearest checkpoint is quite a way back.

The rest of the tracks actually pretty good - it's just the problems with that descent that stops it from being great.