Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

26 ratings
Planet Hitscan [Survival]
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Content: Maps
Game Mode: Survival
Type: Additions
File Size
Posted
Updated
91.610 MB
21 Jun, 2020 @ 1:59pm
9 Oct, 2020 @ 3:59am
2 Change Notes ( view )

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Planet Hitscan [Survival]

Description
No Cover. All Man. [SV_BFE]

[Information]
Serious Sam 3: BFE saved the world from the disaster that was Duke Nukem Forever. Now, it will save the world again from Doom Eternal. One of the major flaws of Doom Eternal is that it had no hitscan enemies, which means that you are able to dodge every single enemy attack in the game. This also means that it's nowhere near being a true old-school FPS like it claims to be since there are no instant-hit enemies that force you to take cover and hide like in the original Doom games.

This survival map aims to recreate the classic FPS feeling by improving upon the gameplay formula of Wolfenstein 3D, the granddaddy of all FPS; which is to say, featuring nothing but enemies where the only counterplay is to hide from them. However, there's No Place To Hide in this map, so your only option is to kill them before they kill you.

Just the way you like it.

[Medal]
SP
Bronze: 2 minutes 03 seconds
Silver: 4 minutes 16 seconds
Gold: 5 minutes 18 seconds

COOP
Bronze: 5 minutes 30 seconds
Silver: 7 minutes 30 seconds
Gold: 9 minutes 30 seconds

[Frequently Asked Questions]
Q: Why is this map so bad?
A: The editor will freeze if the terrain mesh has too many polygons and I don't know how to make seamless terrains. If you know how, please teach me.

Q: What's with the horrendous taste in music?
A: I wanted to use some other versions of Lux Aeterna (Requiem For A Dream/Tower) but couldn't find anything good enough. I thought about using other cheesy overused epic trailer music like Carl Orff's O Fortuna but it's not quite right either. That's why I need you to suggest some music that might fit what I'm looking for.

Q: Why can I fall off the edge of the map?
A: I was planning to seal off the edges of the map with steep hills but I'm too dumb to do that and I didn't feel like putting invisible walls. I'm too stupid to figure anything out on my own, so any assistance is much appreciated.

[Credits]
Louva-Deus - Original Concept
Mischievous - Original Concept
Apple - Scripting
Katy Perry - What is technically considered music

This mod is usable in SS3.
SERIOUS SAM 3: BFE IS REQUIRED TO USE THIS MOD.
22 Comments
PikaCommando  [author] 11 Oct, 2020 @ 1:25am 
Sorry but I have no intention of further modifying the weapon.
Windows_TAHK 10 Oct, 2020 @ 11:20pm 
And, you can ask NSKuber to help, with the "alternative mode of the rocket launcher shooting saws", when you can cut enemies at point-blank range, without shooting ,and without spending ammo
Windows_TAHK 10 Oct, 2020 @ 11:16pm 
But, can you still fix the weapon? Or is it necessary to change the original rocket launcher?
PikaCommando  [author] 10 Oct, 2020 @ 6:09pm 
Weapon alt-fire is broken in Fusion and won't work without heavy scripting (which my IQ is too low to figure out). Also yeah third person model doesn't display the projectile because it's based on the rocket launcher which also doesn't display rockets in third-person.
Windows_TAHK 10 Oct, 2020 @ 9:56am 
(And Yes, my text can be very wrong, because I am Russian, and I write through a translator)
Windows_TAHK 10 Oct, 2020 @ 9:55am 
And, I also found a problem when playing in the third person, your weapon doesn't display a saw.
Windows_TAHK 10 Oct, 2020 @ 9:51am 
By the way, can you add hand-to-hand combat to this rocket launcher? When you press a certain key, you can use it to cut out enemies nearby without shooting (and this theme is in Serious Sam 4). As for the weapon item, I can't check it because I don't know anything about Serious Editor. I'm waiting for NSKuber to check everything and add it to CWM.
PikaCommando  [author] 9 Oct, 2020 @ 4:11am 
Oh, I didn't make a weapon item because I'm lazy and you're not supposed to pick it up from the map anyway. Either way, I've updated it now to include a weapon item in the files so you can check it out if you have the Editor.
Windows_TAHK 8 Oct, 2020 @ 10:15pm 
Okay, in General, I want your weapon to be a rocket launcher that shoots saws, was in CWM. I asked NSKuber to add, and he replied that there is a problem : there is no weapon item.
PikaCommando  [author] 8 Oct, 2020 @ 2:42pm 
That's odd, I don't remember placing any weapon items in the map. You're supposed to spawn with all weapons already in your inventory,