Arma 3
758 ratings
Immersive HALO Jump Mod
424
335
256
161
96
2
2
3
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Mechanics, Plane
File Size
Posted
Updated
142.351 KB
22 Jun, 2020 @ 3:16am
5 Mar, 2022 @ 2:47pm
16 Change Notes ( view )

Subscribe to download
Immersive HALO Jump Mod

Description
Hello and thank you for checking this out!!


*********USAF+RHS GROUND VEHICLES DOWNLOAD**********

THIS IS A COMPOSITION, NOT A NORMAL MOD!!!!!!!!!!!!!!!

This means that you have to do a little extra work to install it, but it's very easy and simple. Like, extremely easy and simple. Just watch the video and all your questions will be answered.


WHAT IS THIS?

This is a super easy to use, super light-weight, immersive HALO/HAHO jump mod. I'm not an experienced modder so that should tell you how simple and easy to use it is. This mod allows you to:

1) Choose ANY desired location to HALO jump
2) Choose different altitudes (2k, 4k, 6k, 8k, 10k meters)
3) Use whatever gear/parachute you want
4) Immersive red light/green light functions in conjunction with cargo ramp opening
5) Ability to give player and AI a parachute while storing current loadout which will be restored upon landing
6) Singleplayer/multiplayer compatibility
7) Vehicle drops! (Car AND Boats!)
8) Choose your flight time!


INSTALLATION

1) Watch the f*cking video
2) Right click on the mod in your Arma 3 Launcher -> "Open folder" -> "I Understand"
3) Open the "Immersive HALO Jump" folder
4) Copy the ENTIRE "Compositions" folder
5) Paste in your Arma 3 profile folder (watch the video)
6) Profit.


HOW TO USE

1) In the editor, go to compositions (F2) - > Custom - > Place "Pandemics_Halo_Jump" or "Pandemics_HALO_SINGLEPLAYER" - the composition now only contains the laptop/table: everything else now spawns dynamically!
----NOTE: You can use the Singleplayer composition in mulitplayer if you are using AI teammates and players
2) Go in game, use the laptop (3 really easy steps, 4 if using singleplayer composition)
----NOTE: Give the plane a couple seconds to process before you board it
----NOTE 2: Only one person needs to select the DZ and altitude, everyone else just needs to hit "board plane"

3) Giving AI team mates (if you have them) parachutes via scrollwheel action will store their current loadout, then give them a parachute, then restore the loadout once they land
4) "Board Plane" will teleport whichever player selects it, and the AI team if you are in command of them (each player needs to select "board plane" who wishes to board)
5) Once in the plane, the red light will automatically turn on which will open the doors on its own. After the doors are open, the green light will turn on and AI team mates (if you have them) will eject)
6) 60 seconds-ish after the player touches the ground, the plane/marker/everything involved will despawn


HOW TO USE IN ZEUS
1) Open Zeus
2) Go to Groups -> Empty -> Custom Compositions -> Other
3) Place dat comp bro
4) Profit.

Vehicles
-Options for vehicle selections are found below "Board Plane"
-There are two slots for vehicles, you may select one vehicle per slot
-Once you have boarded the plane, an action will become availible TO THE PERSON THAT SET UP THE FLIGHT PLAN/SELECTED VEHICLES when looking at the plane to drop each vehicle
-Select those actions when you're ready to drop and the vehicles will launch out the rear of the plane
-DO NOT STAND IN THE WAY!! YOU WILL GET HURT/DIE!!!!
-Parachutes on vehicles will automatically deploy around ~250m and will automatically have IR strobes attached that will turn off 2 minutes after touching down
-Be sure to check out the RHS compatibile compostion for more vehicles!

KNOWN ISSUES
I just discovered that it does not work when putting the DZ over the ocean. I am working on a fix for this. Fixed as of v1.1

Doesn’t work in SP right now. I’m a SP guy myself so I will be adding this. added as of 1.2

Plane dive bombs when set to 10,000m. This is fixed and will be put in the next update. fixed as of 1.3



FUTURE PLANS

I plan on doing this for RHS's C130 as well, but I'm just having a couple of problems with it at the moment. Out now!
Also adding SP comparability added as of 1.2
I plan on adding a feature to get the AI to keep their packs added as of 1.3
Next update will include vehicle drops added as of 1.4
Next update will include more vehicles (Stomper UGV, MATV etc), IR stobes for AI, and a feature to retain loadout and give player a parachute similar to the function the AI uses.


USER AGREEMENT

Because this is a composition, I don't expect you to make your entire unit download this. Therefore, use it however you want/need. All I ask is if you put this in a mission and upload it, you give me credit (you do not need to make this a dependency). That said, you are NOT allowed to reupload this.


CREDITS AND THANK YOU'S

Huge shoutout and credit to Von Quest Industries for the inspiration. If you haven't checked out his mod (Zero Dark Zero) I highly recommend you do. He has a much, much better HALO aspect to his mod that I'll never be able to match and the rest of his mod is utterly amazing anyways.


Also SGT Fuller and his USAF team for the amazing C17s!!

A shoutout and thank you to W. Murdoch for some immersion ideas (black transition screen)!

Thank you to my boy Recon1 for the the idea to add custom flight times!

and a HUGE thank you to RickOShay and his Youtube video on mobile HALO respawn. Without this video I never would have figured out how to get the AI to keep their loadouts (plus it significantly increased my scripting/coding knowledge!!). And thank you to The Big Dog for sharing this with me!
288 Comments
Deasen Utz 14 May @ 8:34pm 
I am having an issue where when I get in the plane, the light never goes red or green automatically. Even when I sit down in the plane as a passenger and try to make the light go green or red, nothing happens
Bax 11 Nov, 2024 @ 2:16am 
@Blacklist Yes, same for me, but there is a small solution: sit down (walk inside to the back and choose to sit). Problem: Though more quite, you can't walk around anymore afterwards.
Blacklisted_Gaming 22 Aug, 2024 @ 4:15pm 
so i've seen no comments nor discussions addressing this which has me thinking i'm alone in this. The C-17 is incredibly loud when boarding. Like blow your eardrums out loud. I'm not sure why nobody has had issues with this, nor can i find any way to fix it aside from nearly turning my headset all the way down and entering a seat to muffle the engines. Has anyone else experienced this? I want to use this for a scenario, but the volume of the plane is keeping me from doing it
command008 12 Jul, 2024 @ 8:12pm 
does this only work for multiplayer if you make the mission trying to zeus spawn it but the computer doesnt show any options but in singleplayer missions it does
MadMassiff 16 May, 2024 @ 2:13pm 
Hi my teammates can't use the laptop they have to spawn their own via Zeus so we are also in separate planes does anyone have an idea why that is? I have already installed the addon https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3052893294
*᠌ ⁧⁧J 12 May, 2024 @ 12:50pm 
how does it behave with Non-AI players tho? can u also just "select" them or?
Jatojay 13 Mar, 2024 @ 5:53pm 
theres no key?
Cpl. Cemodracy 18 Jan, 2024 @ 1:17pm 
I'll try that. Thanks.
Pandemic  [author] 18 Jan, 2024 @ 12:35pm 
Typically that means it's installed in the wrong place. What I recommend doing is creating a composition in the editor and saving it with a name like "testcomp69" or something. Then, search your computer for that name and it should lead you to the correct folder
Cpl. Cemodracy 14 Jan, 2024 @ 7:33pm 
Uhh, this isn't working for me. I don't see a single thing in the custom section in compositions. Any ideas?