ARK: Survival Evolved

ARK: Survival Evolved

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Dino Raids
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Content Types: Mod
File Size
Posted
Updated
59.873 KB
24 Jun, 2020 @ 12:57am
21 Mar, 2021 @ 11:50pm
17 Change Notes ( view )

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Dino Raids

Description
Warning! You may loose everything you have!

The mod is designed to add a challenge to your survival world by spawning in waves of dinos to attack and attempt to destroy your base. If you are not prepared you will lose your dinos, base and stuff.

I made this mod to add some more challenge to my own survival experience by spawning dino raids of three different difficulty levels. The difficulty is determined by the number of structures that the targeted tribe have. I have tuned the types of dinos similarly to orbital supply drops. Easy difficulty will spawn dilos, pteros, raptors and stegos, the second up to spinos, and the final will spawn up to corrupted gigas and wyverns and will be very difficult.

Here are some key points about the mod.
  • It will pick a random tribe that has online players to target for a raid.
  • All difficulties contain corrupted creatures.
  • Raid dinos should despawn after 30 minutes if not killed.
  • Raid dinos have a chance of dropping loot.
  • Raids wont start unless the tribe has a minimum number of structures (default 50).
  • If there aren\\\'t valid ground spawn points, for example, if you have build on a pillar it will spawn a flyer raid.
  • The number of structures for each difficulty level are configurable. For example if you want hard raids to spawn when a tribe has 1000 structures add the option MediumDifficultyCutoff=1000
  • Many other things are configurable see the config options below. Most should be self explanatory. Time is in seconds.

[DinoRaids] BaseNumberOfWaves=5 BaseCreaturesPerWave=5 WaveDifficultyIncreaseFactor=0.5 TimeBetweenRaids=5850 RaidTimeVariability=3150 RaidWarningTime=120 RaidFinalWarningTime=60 TimeBetweenWaves=30.0 MinStructures=75 EasyDifficultyCutoff=200 MediumDifficultyCutoff=600 FlyerRaidsEnabled=True SpawnDistance=5000 RaidDinoTimeout=900 BelowBaseCheckDistance=-1000

There is also the option to customise the creatures in any of the difficulties with the following ini options. You just need to pass a list of creature blueprint paths as in the first example. Blueprint paths can be found on either the wiki or arkids.

EasyCreatures=/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP,/Game/PrimalEarth/Dinos/Gallimimus/Galli_Character_BP.Galli_Character_BP MediumCreatures= HardCreatures= EasyFlyers= MediumFlyers= HardFlyers=

Cheat ScriptCommand StartDinoRaids Cheat ScriptCommand StopDinoRaids Cheat ScriptCommand StartDinoRaidNow Cheat ScriptCommand TimeTillNextRaid Cheat ScriptCommand ShowWaveInfo

Mod Id: 2140170832

Again this mod is high risk so use with caution.
I made it for me so if anyone wants any changes I will open source the project you can make any changes you want.
Popular Discussions View All (14)
6
4 Jul, 2023 @ 10:35pm
Servers running this Mod
AngelOD
4
5 Jul, 2023 @ 9:03am
More settings
Xitrine
1
14 Jun, 2022 @ 8:42pm
Normal dinosaurs for non extinction maps
Lycanshifter
235 Comments
Gasoline Drinker 31 Jan @ 5:20pm 
anybody have a problem in single player where the first raid only has flyers, then the 2nd raid doesnt spawn at your base at all? i finally noticed where all these creatures were going. they were spawning, just floating around in the ocean at 50 50 on the map.
Psiclone -LCS #STRAFEHACK- 22 Nov, 2024 @ 1:11am 
After I use the startdinoraidnow I got difficulty -999 and nothing happens, why?
Maazzixx 15 Oct, 2024 @ 8:57pm 
CuginoRap
To answer your question, this is what you are searching for
-If there aren\\\'t valid ground spawn points, for example, if you have build on a pillar it will spawn a flyer raid.

If set to true, will Spawn Flyers only if you have built on pillars or not accessible by ground (guessing for the secound part)

So if set to false, will spawn Normal wave, which include ground and some flyers.

If you want to remove flyers completly check the how to exclude them
The Raven 5 Aug, 2024 @ 3:03am 
you have to disable hibernation for it to work in SP
Sreeto 16 Jul, 2024 @ 2:31pm 
Sadly seems that you're right Neoprimal, nothings spawning for me, though maybe I just havent waited long enough, know if it works in multiplayer or a non dedicated server?
Neoprimal 28 Jun, 2024 @ 3:46am 
Doesn't work in SP
CuginoRap 28 May, 2024 @ 7:08am 
i set FlyerRaidsEnabled=False but flyers still spawn :|
Rabbit 8 Apr, 2024 @ 10:36pm 
@little_luna only way I know of to get rid of the lights is to reload otherwise they stay there till you leave the game, (I have no idea about servers though)

@Rayven you just asked for the mod to be available in Ark Ark survival ascended lol
Rayven 2 Apr, 2024 @ 11:52am 
Mod in ARK ASA please!!!!
piton_world 15 Feb, 2024 @ 11:58am 
Has anyone figured out how it works, where is this ini and whether you need to create it yourself or edit it, why/why/who is to blame, nothing is clear.