Darkest Dungeon®

Darkest Dungeon®

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Shay's Musketeer Rework
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Class Mods: Class Tweaks
File Size
Posted
Updated
1.678 MB
30 Jun, 2020 @ 12:48am
25 Jul, 2020 @ 3:14am
5 Change Notes ( view )

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Shay's Musketeer Rework

Description
Overview
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This is my own take on a Musketeer rework like all the others on the workshop, making her a distinct class from Arbalest. She still has mark synergy, but also a handful of more support oriented skills. It features custom sound and icon assets.

Changes
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Stats: Mostly unchanged save for the damage range. Now wider than usual to balance her skills more.

Aimed Shot: Mostly unchanged. Now has extra crit and armor piercing vs marked instead.

Smokescreen: Targets both middle ranks. 0 damage stun. Alternative to PD's Blinding Gas basically.

Buckshot: Targets 1+2. Medium damage but full armor piercing. Debuffs prot.

Sidearm: Slightly lower than normal damage. Buffs her crit chance.

Call the Shot: Replaced with a new skill: Showdown. Marks her and activates her riposte. Riposte only lasts 1 round and triggers once, but clears her mark on hit and stuns the enemy.

Patch Up: Replaced with a new skill: All For One!. Self and ally stress heal and virtue chance buff.

Skeet Shot: Now a battle length self buff. Damage and accuracy up, speed down.

Trinkets: Changed and reworked to match new kit. Some have been renamed too.

Camp skills are unchanged for now, but I might do custom ones later.

Credits
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  • Shay: Concept, coding, sound design
  • RedDye: Custom icons for Showdown and All For One
  • Chassé: Custom FX work
  • CyberMalkin: Additional Spine help

Legal Jargon
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This item and its content are not authorized for posting except under the Steam account Shay. Darkest Dungeon and everything Darkest Dungeon related is entirely the property of Red Hook Studios. Red Hook is not responsible if this mod ends up damaging your game.
23 Comments
PeopleLikeStuff 11 May, 2023 @ 9:10pm 
K yeah, started a new estate with this mod and the trinkets are indeed not working :steamsad:
PeopleLikeStuff 6 May, 2023 @ 8:11pm 
Tempted to try this for my next estate, but I'm kinda curious about all the comments mentioning the trinkets not working?
There actually something bugged here or do these people all just have mod conflicts they're conveniently not mentioning lol
Mayonnaise 6 Apr, 2023 @ 9:30pm 
@Shay any plans to fix the custom trinkets?
Whó̵̧̹̤̬͙́̕͘ cares 27 Sep, 2021 @ 5:58am 
This mod is soooo good, but trinkets doesnt work please fix!!!!
EchoEM 15 Apr, 2021 @ 6:03pm 
The COM trinket shows up twice in the COM shop, I did a controlled test and tried this in a save with only this mod installed and it still happened.
Mase 5 Jan, 2021 @ 7:18am 
trinkets have not changed at all. please check.
Zao 22 Dec, 2020 @ 6:14am 
yo I like this mod, though I have two questions:

1) why does the Side arm not hit enemies in position 1? Considering the low accuracy of it I'd think it wouldn't be too unfair to allow her to shoot frontliners, maybe even make it so it can't hit pos4 so you can't really rely on it (as much as you can rely on a 75% ACC move in this game lol)

2) I noticed when I picked up Sturdy Boots they have the old buff of improving Move resist and increasing Move skill chance, the latter of which no longer applies to this version of the Musketeer... I guess that's not really a question, but you should know all the same. This mod is at the top of my load order.
Pierin 24 Sep, 2020 @ 8:15am 
Whenever I click on the nomad wagon's alternate page (the items that cost crystals) the game just crashes, once I disabled it, the crash didn't happen again, maybe it's an issue with the new trinkets?
soup 28 Jul, 2020 @ 11:19am 
very cool! I'll have to try this out again
Shay  [author] 25 Jul, 2020 @ 3:15am 
Just updated the mod to have custom trinkets!