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Presumed solution for anyone else having the same issue: Load AP Mod after Overlord.
If you anyone else see's this and wants further information, check the comments of either the insanity version of this mod on my workshop, or the Overlord 2.0 Necro Definitive edition mod.
I posted more info on both a little while ago.
Using that would mean you enabled it in game, which would mean it loaded last in the mod order, so yeah it'd load later than this and overwrite this mod's AP changes.
a) Using any other summon limit or AP change mod
b) Using any Larian mods in game?
One of the larian gift bag mods also edits AP and that would likely overwrite my AP changes.
Similarly any other AP change mods would do the same.
As for "not working" What do you mean? What Max AP / AP per turn are you getting?
This isn't a patch that requires the basic mods, its both mods added together (they use the same file)
So even if you're using like this mod AND AP enhanced, if AP enhanced loads after this, this mod gets deleted effectively.
Either make sure this is the only version of the mod you are using at all, or make sure it is the absolute last of them in your load order so that it wins the overwrite fight.
When using mods that increase the summoning limit, there is a conflict when they cannot be used with mods that increase mobility.
The author solved this problem perfectly
非常感谢作者制作的mod
之前用增加召唤上限的mod的时候, 无法和增加行动力的mod一起使用会有冲突
作者完美解决了这个问题