Arma 3
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Disappearing Act (COOP 2-8) [OPTRE]
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
17.824 MB
4 Jul, 2020 @ 3:16am
28 Sep, 2020 @ 3:40pm
5 Change Notes ( view )

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Disappearing Act (COOP 2-8) [OPTRE]

Description
Nearly a third of the island's population has gone missing over the last two weeks. The island is a on a colony world and is under the jurisdiction of the UNSC, who have decided to intervene after a declaration of emergency. The island has been evacuated, and your recon squad (Regal 2-7) is tasked with investigating abnormalities on the island and finding the cause of the disappearances. You will be given known leads on your arrival.

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Features:
Non-Linear objectives - Choose what missions to take

Open World - The entire terrain is at your disposal to explore, approach situations from any angle that you wish

Optional Side Objectives - Not every task is directly related to the investigation, but provide extra content

Mystery - You will find clues as to what happened on the island, can you piece it together on your own?

Dialogue - Characters and Command will speak to you over the radio (no voice acting)

Integrated Music System - Hand picked Halo music for intense moments, or beautiful ambiance

Respawn and Revive System - You will unlock more respawn points (and tickets) the more tasks you complete (Revive disabled when Ace detected)

Loadout System - Pick the right loadout for the current situation when respawning

Vehicle Respawns - There are vehicles near every spawn point that will respawn when damaged or abandoned

Grand Finale - Self explanatory

Easter Eggs - There are hand placed easter eggs and secrets to find
7 Comments
Belgian Waffle 29 Mar, 2021 @ 8:30pm 
Just played the mission with a friend. It's a little buggy in spots (Disabling the Covenant Device near the distress signal was impossible due to a missing asset, and the front door to the covenant base didn't seem to open - had to find a way around) but the story was neat and everything felt really well done.

Love the ending!
Officer zzguy  [author] 11 Jul, 2020 @ 9:24pm 
In the multiplayer scenarios section.
grasshopper 11 Jul, 2020 @ 7:21pm 
Where can i play it? i can't find it.
Burbank 9 Jul, 2020 @ 1:57pm 
@Aug, he got it from the OPTRE First Contact
LaVNDR 8 Jul, 2020 @ 4:11pm 
Where'd you get that spirit model?
Officer zzguy  [author] 4 Jul, 2020 @ 1:59pm 
Hello Burbank, that is a good point. I will do a quick update that disables the revive system if Ace is detected.
Burbank 4 Jul, 2020 @ 10:27am 
How would this work with ACE? I see you have a revive system already, but I play with ACE when it comes to OPTRE, Is there a chance I can turn off the revive and just keep the respawn or?